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Gangplank General Guide by Mr.Toasty

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Mr.Toasty

Gangplank: The Tanky AD OF d00m

Mr.Toasty Last updated on December 28, 2012
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Ability Sequence

1
4
7
8
9
Ability Key Q
2
5
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Hey

Hey summoners. This is my first guide and since it sucks give me feedback! I choose flash and ignite because ignite for securing kills and flash to piss people off with you going over all the place. But other viable spells are

Heal: It's viable and good with your remove scurvy.
Ghost: Gets you all over the map and to escape bad situations.
Exhaust: Slows them down, less damage. Good for getting kills that are escaping or trying to run.

Now, pros and cons are on every champ here are Gangplanks:

Pros:
-He can be very dangerous when fed
-Viable farming with Parrley as he gets gold and mana.
-Can steal baron/dragon/kills with ultimate
Cons:
-Shut down easily if no health items
-Can be denied kills/farm if enemies aggressive
-No escape spells


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