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Garen Build Guide by NoizeKill

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Not Updated For Current Season

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League of Legends Build Guide Author NoizeKill

Garen - Spin 'n Silence

NoizeKill Last updated on May 17, 2012
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Ability Sequence

2
8
10
12
13
Ability Key Q
4
14
15
17
18
Ability Key W
1
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 30

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction






Hello guys, this is my newest guide. This time I will talk about the legen.. wait for it ..dary Garen! Have fun reading, I would appreciate it if you would comment, vote and leave me some advice, improvements are always possible!


Guide Top

Runes

Runes

Greater Mark of Attack Damage
9

Greater Seal of Scaling Attack Damage
9

Greater Glyph of Attack Damage
9

Greater Quintessence of Attack Damage
3

I only took Attack Damage runes, so I have a good start. This will give you better damage with Judgment early game so (hopefully) you get first blood.


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Masteries

Masteries
1/5
3/5
2/1
4/1
4/5
4/1
1/1
3/5
1/5
3/1
3/1
1/

I took a 30-0-0 mastery page, focusing on offense only.


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Items

First a Doran's Blade, for life steal, health and AD. Then get Boots of Swiftness, because otherwise your movement speed will be too low. Then get an Infinity Edge, for AD and Critical Strike chance. They both will influence Judgment's damage. Then a Youmuu's Ghostblade, for Cooldown reduction, which is very useful for Judgment and Demacian Justice


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Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

This is almost the standard skill sequence for Garen, but this time I picked Courage a little later just to upgrade Judgment another time for extra damage. I don't use Courage for the active, just for the passive, so that's why I upgrade it that late. Judgment is your
main damage skill, so maxing it first is pretty smart :P.


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Summoner Spells

["summoner spells"]


[


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Pros / Cons

Pros



  • High sustainability
  • Awesome early game
  • Still awesome mid and late game
  • Doesn't have mana
  • Has Crowd Control (Silence)
  • Can escape with his abilities Decisive Strike and Judgment

Cons


  • Slow movement speed


Guide Top

Creeping / Jungling

Garen can be used for ganking.
With his skills Decisive Strike, Judgment and Demacian Justice he can easily chase, silence and kill champions. Even though I prefer laning, a ganking Garen can be a nightmare for the opponent.
But if you go ganking or jungling, I would take a Vampiric Scepter instead of Doran's Blade and build it into a Wriggle's Lantern, then just don't buy the Frozen Mallet.