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Recommended Items
Spells:
Exhaust
Ignite
Items
Ability Order
Perseverance (PASSIVE)
Garen Passive Ability
Introduction
Hey all, Swiftblood here presenting my first guide... ever. Top lane is my main spot, I play a large variety of champs for this position but sitting amongst my top 3 tops is Garen. I personally think Garen is one of the best tops in the game and he brought me up out of the lowest elos. He deals damage and I personally believe he is one of the tankiest, if not tankiest, champs in the game. He can heal up 40 health a second with his passive and a few items, meaning lets use mundos ult every 10 seconds he's out of combat. He deals massive damage to squishier champs, you can run after the enemy teams adc and apc and kill them quickly, meaning as long as your team can pick up the slack on the tankier champs you're gonna win team fights. He's fantastic for getting the early game advantage, you can win your lane, then roam to other lanes diving turrets to feed your team as well.
Exhaust - Reduces damage (goes perfectly with your w), Reduces attack speed, Reduces movement speed. This can make or break an early game fight and is extremely useful late game for the enemy adc or jungler, gives your team an extra exhaust for teamfights. This spell has gotten me so many early game kills it's ridiculous.
Teleport - Take this if you like to stay in your lane farming or pushing, can give you global presence.
Ghost - Good for catching people or getting to other parts of the map faster
Flash - Useful on him, but I don't think it's necessary, if you don't have confidence in your ability to escape or survive then take this, to me it's only helpful in specific situations
I always take ignite and exhaust for my spells, I find the advantage it gives you is immense and if you can't escape with just your Q and W then you probably wouldn't have escaped with anything else anyway. Q breaks you out of exhaust even. It's about a Garen-tee I survive ganks unless they bring 3+ people. Usually can get a double kill if it's just the jungler or escape if it's the jungler and mid.
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Pros:
Great tankiness, can turret dive at lvl 3
a silence used correctly can win a teamfight
can tradeoff easily with most people
amazing health regen
his ultimate is fantastic for a diving kill
Snowballs insanely well, hard to stop
Fantastic at farming and pushing
usually destroy one or even two towers (if the enemy doesn't adjust) by the 20 minute mark
Hard to gank, can get a double kill early game if played right
Mundo Style Health Regen lategame if you take a spirit vissy, insane regen without it even
superb adc/apc killing in teamfights
great for finishing extremely tanky champs or healing champs (mundo, voli)
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Cons:
Can fall off some lategame if not fed enough, change build accordingly
Extremely hard not to push a lane
Can cause over confidence in tankiness
Fighting a tank 1v1 late game is like hitting each other with wet noodles...unless the other tank is almost at 1/3rd life or less
Doran's shield, take this if your opponent is a "counter" to you and you expect them to try and harass you alot. Gives you alot of health regen early and the extra armor and passive is great for a 1v1. You can take a doran's shield against any heavy AA'r or heavy AD for the advantage, I don't very often anymore since I usually win the early lane with just boots.
Pre level 6 - Ninja Tabi, phage, avarice blade. Aim to get these 3 items before level 6-8, only get mres boots if your opponents is ap based, not including teemo.
lvl 6-12 - Giants belt, Frozen Mallet, Giants Belt. I'll buy two giants belts if I can before I finish frozen mallet. If you have 2k gold go for 2 giants belts, if you have 1.8k gold, then get a frozen mallet.
post 12 - warmogs armor, game specific item, atmas impaler, game specific item.
GAME SPECIFIC ITEMS
Dorans shield if against heavy auto-attacker or heavy ad harass
Spirit Visage - Gives great magic resist and gives you mundo style health regen, fantastic item for garen, I get this often. Good for if you find yourself in a poke war often, you'll always heal to full health extremely fast with this item.
Randuins Omen - Good if an adc gets fed, this would be a 6th item
Black Cleaver - Good if the enemy team has alot of armor, procs with your e, gives health and attack damage. Good 5th or 6th item, I get this often.
GA - ok item, if you're dying first in team fights by the time you get to your 5th or 6th item then you're probably gonna lose because it means they are all fed. Get it if you're not always the last one standing.
Maw- Fantastic item, you could be sitting on 30+ extra attack damage alot of the time because a teams initial burst on you, usually will only wound you, then the shield is nice, the mr is nice, and the base att damage is nice. I get this if I dont need quite as much survivability as a spirit visage.
BT - ok item for the extra damage, I prefer an IE
IE - Critical strike and Damage, fantastic item on garen, get this over Black Cleaver if they haven't built much armor.
I usually build SVis with BC, SVis with Maw, Svis with IE, BC with IE, Maw with IE, or Maw with BC. In order of favorite 5th/6th item to least favorite. Health items give you an extra 1.5 damage per 100 health, so its a small bonus bit for building a RO, BC, or SVis.
Nidalee - not real sure why people think she counters garen so bad. She can get away from you, that's the biggest thing, go for the kill pre 6. Post 6 you're gonna get annoyed with her, rush a frozen mallet and it becomes alot easier, don't Q up until she jumps once,this will let you catch up to her to slow her down again and usually end up getting the kill. Her second jump exhaust and ignite her, e up and ult when shes under 1/3rd health. She's hard to snowball off of just because she's hard to catch for the kill.
Put a question of beating a champ in the comments and I'll write a bit about playing against them.
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