get
prime

Garen Build Guide by Panoolde

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Panoolde

Garen, the SPIN TO WIN

Panoolde Last updated on June 13, 2011
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Ability Sequence

1
8
10
12
13
Ability Key Q
4
14
15
17
18
Ability Key W
2
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Guide Top

Introduction

Hello, and welcome to the SPIN TO WIN build guide for my favorite tank dps. Garen. With this build, I can go 8-0-5 with boots phage and giants belt. Late game, it is very hard for you to die, and you can do amazing damage. Read it, Try it, Spin it and Win it.


Nuff Said.


Guide Top

Summoner Spells

The summoner spells I rock with is Flash and Exhaust. With that, your enemy's with low Hp should never get away. You can exhaust, silence and slow with Decisive strike and frozen mallet, take out half the enemy's life with Judgment, and if they are going to get away, you can flash and use Demacian justice's range to finish them off.
Some other possible spells, are Ghost Exhaust, for chasing and running synced with Boots of Swiftness, and Decisive Strike.


Guide Top

Runes

I go for a mixed offensive defensive rune build with Garen. Armor pen. Marks and quints make early game damage very impressive. He can turn the tide of a battle with the armor shredding capability of Judgment. He is however, a tank dps, so you must focus on the TANK part, with flat armor seals, and MR per level. These make you take alot less damage, while still allowing you to destroy. These runes make garen great for initiating team fights, and letting him to do enough damage to rack up kills.


Guide Top

Items

The boots at the beginning are to insure that you can catch the runner from opening gank. With the build I'm using u can get out of the base at under 15 seconds. The three health potions help you stay in the lane for a long time early game, mixed with your passive. Boots of swiftness are meant to sync with your Q. I rush phage next, getting the long sword before the ruby crystal, just for the burst damage. Then i continue onto frozen mallet, because it not only makes you hit like a truck, but it also slows your opponents with every hit, so you can chase very well. Next is sunfire cape, for the obvious sync with Judgment, since it is Garens main damage output. Then comes Atma's Impaler, for the damage and the critical strike makes Judgment do more damage, since it scales with critical strike. That being said, the reason for the two Avarice Blades is quite obvious. The sunfire cape, frozen mallet, and armor from Atma's makes Garen quite tanky, yet he still can do incredible amounts of damage.


Guide Top

Skill Sequence

I get Decisive Strike first for the movement speed to help one get to opening gank. The silence also helps. Since Judgment is Garens maximum damage output ability, i like to max it asap, picking up Courage at lvl 4. At lvl 5 Garen can seriously shred through most champions health with Judgment alone. Then max out Decisive Strike and ending with Courage. It is not really that great of a shield, and I prefer it for late game. Early game it is used to stack the armor with last hits.