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Taric General Guide by speed460

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League of Legends Build Guide Author speed460

Gems All Day Son !!

speed460 Last updated on January 3, 2016
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Ability Sequence

2
5
9
13
17
Ability Key Q
3
7
10
14
18
Ability Key W
1
4
8
12
15
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
Natural Talent
 
 
 
 
 
Bounty Hunter
Oppressor
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 0

5/
Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
5/
Meditation
 
 
 
 
 
1/
Bandit
Dangerous Game
 
 
 
 
 
Precision
 
 
5/
Intelligence
 
 
 
 

Cunning: 18

5/
Recovery
 
 
Unyielding
 
 
 
 
 
1/
Explorer
Tough Skin
 
 
 
 
 
5/
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
1/
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 12



Threats to Taric with this build

Threat
Low
High
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Threat Champion Notes
1
Soraka Soraka is really op in this season, but easy counterable. Tell your adc to build Executioner's Calling, wait for the jungler and gg easy.
Guide Top

Summary

Pros/Cons
Skill Sequence
Items
Runes
Masteries


Guide Top

Pros / Cons

Pros:
+ VERY VERY VERY VERSATILE ( you can build everything on him, he's still useful :)
+ Heals, Stuns, and Buffs/Debuffs
+ His Passive Allows him to reduce Cd's
+ Truly Truly outrageous


Cons:
- Lack of Escape
- Easy Gankable Botlane
- Taric's kit cannot provide important boosts to his team, let me explain better.
Taric is versatile, but his skills are weak, this means he doesn't heal like soraka, doesn't stun like leona, he doesn't bring utlity as nami/karma ecc.


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Skill Sequence

You are obviously asking why this max order...
Well, every taric skill is necessary, Q for heal, W for armor buff, E for stun duration and dmg.
Prioritize E only if you're winning the lane. Q upgrade can be compensated by your max health and Windspeaker's Blessing.


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Items

1) Go aegis if their ap carry is dominating or if you find an ap support in lane.
2) I suggest mercury only if you're the gap closer, or their cc are too high.

3) Go thornmail only if strictly necessary, i prefer randuins.

4) Rush glory only if your team is winning.

5) Gauntlet is the perfect substitute to the frozen heart, build it if you want more dmg/gap close.

all the other items are situational.


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Runes

Marks, Seals and Quintessences MUST be the same.

Glyphs = rush ap glyphs if you're against a full ad team, they will help you by providing more heal and dmg.


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Masteries

I suggest not to change masteries.
If you think you can bully the lane rush Thunderlord's decree, but you need to prioritize the skill order to Q and E.


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