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General Guide by inap01

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author inap01

General ADC Guide

inap01 Last updated on November 11, 2013
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Easier ADC's

Ability Sequence

3
8
10
12
13
Ability Key Q
1
4
5
7
9
Ability Key W
2
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Guide Top

Introduction

This is a Basic ADC Guide, made for Newcomers and Friends :D

I want to show the basic gameplay of diffrent roles in one simple guide.
No complex explanations and actions.

The extended (example) Buy-Order can be found at "Ashe Page"

I hope I can support the LoL Newcomer a bit :)


Guide Top

Other Possible Runes

Possible Marks would be:


Attack Damage
Attack Speed (makes last hitting hard)

Possible Seals would be:


Health instead of Armor
Attack Damage (higher damage but becomes squishy)
Mana Regeneration (squishy)

Possible Glyphs would be:


Mana Regeneration (problems against Mid Ganks and AP Jungler)

Possible Quintessences would be:


Greater Quintessence of Armor Penetration Armor Penetration (weaker early game dmg)
Life Steal (better trading on lane)
Basic Crit Chance
Attack Speed (makes last hitting hard)


Guide Top

Pros / Cons (Ashe)



Pros:
+ Superior crowd control
+ Ability to slow
+ Good kiting potential
+ Long-range initiate
+ Gold generation on minion kill
+ Vision with Hawkshot
Cons:
- Somewhat dodgey passive
- Innately squishy
- Item-dependant
- No escape mechanism
- Low trade potential
- Slow movement speed


Guide Top

Pros / Cons (Caitlin)

Pros:
+ One of the longest attack ranges
+ Traps can help protect you in lane
+ Net can slow or help you escape
+ Can push lanes quickly
+ Can poke with headshots

Cons:
- Visible Traps
- All abilities have channel time
- Squishy
- Can fall late game
- Not this high sustain


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Pros / Cons (Tristana)

Pros:
+ Strong early game (burts)
+ Can counter healers ("E" DoT)
+ High range (Late Game)
+ High mobility
+ Easily snowballs out of control if fed
+ Can clear lanes fast

Cons:
- Can push a lane a lot by simply last hitting minions
- Weak Mid game
- Can save enemies if ultimate isn't used well


Guide Top

Pros / Cons (Miss Fortune)

Pros:
+ Passive gives large amount of movement speed
+ Wins trades easily
+ Attack speed buff
+ Healing De-Buff
+ Strong AoE Ultimate
+ AoE Slow

Cons:
- Relatively Short Attack Range
- Passive is countered by taking damage
- Cannot move while using Bullet Time
- No escape or re-positioning
- Bullet Time falls off late game


Guide Top

Pros / Cons (Sivir)


Not finished yet


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