Basic Singed Preseason 6
Rush Rod, pick one boot.
Strong Defensive Items
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Threats to Singed with this build
|Poppy||Poke with Q. Leave E at rank 1. Constantly fight. Easiest lane for Singed.|
|Tahm Kench||Easy lane for singed. When tahm eats singed, his poison still ticks and does constant damage to tahm. Try to avoid his poke and do NOT dive.|
This will be a basic guide for all aspiring Singed players for Preseason 6. With the introduction of the new masteries, Singed got a pretty good buff with
. Now that everyone else is squisher due to less early defense in the mastery trees, people are extra vulnerable to his damage.
About me -
Hello! I am Rimerest, a Diamond Singed only player. During season 5, I was ranked as the 128th best Singed player in the US.
While leveling up, I stumbled across Singed and have since played Singed in over 2000 games across two accounts.
My highest rankings for each season:
S3 - Silver 1
S4 - Plat 3
S5 - Diamond 3
My main Account:
I occasionally stream Singed on twitch Feel free to stop by!
There are a few runepages that you can use on Singed.
Possible Runes on Singed
Greater Quintessence of Movement Speed x3 (+4.5% Movement Speed)
Greater Quintessence of Ability Power x3 (+14.85 Ability Power)
Greater Mark of Hybrid Penetration x9 (+8.1 Armor Penetration, +5.5 Magic Penetration)
Greater Mark of Magic Penetration x9 (+7.83 Magic Penetration)
Greater Mark of Armor x9 (+8.19 Armor)
Greater Seal of Armor x9 (+9 Armor)
Greater Seal of Scaling Armor x9 (+27 Armor at 18)
Greater Seal of Health x9 (+72 HP)
Greater Seal of Scaling Health x9 (+216 Health at 18)
Greater Glyph of Ability Power x9 (+11 Ability Power)
Greater Glyph of Scaling Ability Power x9 (+27.54 Ability Power at 18)
Greater Glyph of Magic Resist x9 (+11.7 Magic Resist)
Greater Glyph of Scaling Magic Resist x9 (+27 Magic Resist at 18)
There are a few different Mastery setups that Singed can use.
A default offensive Mastery setup. This is the most optimal page for Singed.
Double Edged Sword -> Feast - More lane sustain.
A default defensive Mastery setup. This page is not as good for Singed due to weak keystone masteries and lower damage.
Legendary Guardian -> Swiftness - When you build full tank Singed, you don't need the slow resist and tenacity because your damage doesn't matter as much. However, this is a good alternative. Up to preference.
Strength of the Ages -> Bond of Stone - Flat damage reduction is always good, but taking damage for others can be risky in solo queue. Choose wisely.
Pros / Cons
- High Health
- Deceptive amount of damage
- Good wave management
- Easy to farm with Poison Trail
- Can quickly snowball out of control
- Kite able
- Weak to poke
- Does little damage and is easy to kill if behind
- Vulnerable to stuns
Teleport or Ignite?
Offers more map control and promotes a more passive laning phase. This spell is very strong if you are able to passively farm and get huge, and will scale better into the late game.
Note: You WILL be ganked more with ignite. I think that it is still worth taking because Singed has high 2v1 potential.
This summoner is for the snowball potential. This sets you up to play mega aggressively and abuse Singed's early game for a lead.
With the new games ending much sooner than they used to, and the changes to towers, ignite allows you to quickly snowball out of control. With the new summoner spell reduction in the defensive tree (-15%) always there, it is easy to abuse your lane opponent all the time. If you can reach an ADC, Fling+ Poison Trail (one tick) + Ignite will do over 70% of their hp.
Take this to gain a snowball lead. Note that if you do not kill the enemy laner and he has teleport, you will likely fall behind.
To farm and scale against a hard lane. Examples: Lissandra, Teemo, Kennen.
How to First Blood with Ignite
What's the best way to snowball with Ignite? With first blood of course!
At level 1 try to farm with Auto Attacks only. Preserver as much mana as you can.
When the second wave arrives, move closer to your lane opponent and prepare to Ghost. Kill the last minion to level 2 with a puff of Poison Trail and activate Ghost. Turn on Poison Trail and Fling your opponent, Igniteing them mid air. This should do a large portion of their health. Use auto attacks and Poison Trail to finish them off.
This combo will often catch your lane off guard and give you a quick first blood.
Managing waves as Singed is important. Proper use of Q will determine a lot. Try to last hit with autos as much as possible to save mana and not push the lane. In a Melee vs Melee match up, use Poison Trail to zone your lane opponent of creeps by dropping it in front of them.
The strategy for laning is to freeze early and get as much gold as you can. Deny as many cs from your enemy with Poison Trail. Whenever they come to auto a creep, release one tick of poison trail and toss them into it with E. This is a high damage harass combo.
After early game, push the lane as hard as you can and begin to invade the enemy jungle. Around 20 minutes you should have a few items and will be able to easily solo enemy buffs and their wraiths. Begin building a massive CS advantage and punish the enemy jungler for being topside.
Generally start a Doran's Ring and 2x Health Potion. This gives you enough sustain to last to about level 6 before your first back. This is a strong opener vs most melee lanes.
Vs hard AD lane - Cloth Armor 5 Health Potion. Play to sustain and purchase Ninja Tabi on first back. Buy versus champions like Jayce
Doran's Shield - Stay in lane as long as you can. Build corruption potion on first back and farm with infinite sustain. Buy versus champions like Teemo and Kennen.
Tear of the Goddess versus Catalyst the Protector
This is a highly debated topic, but I think that it comes to preference as to which to get.
Rod of Ages will give you more consistent health than a Tear (250HP + Shield vs 700 HP), while archangels/seraphs will give you more damage.
Both of these are fantastic options on Singed. Build whichever you feel is better.
I will generally take Rod of Ages after the buffs in 5.22 (+120 AP) as it provides high tankiness and damage for relatively cheap..
Rylai's Crystal Scepter is the best core item on Singed. It gives him so much that there is not a reason to not buy.
Liandry's Torment is the best damage item on Singed, especially after the buff on the AP item pass. Every tick of Poison Trail with Liandry and Rylai will do 2% of the afflicted's current HP every second, and constantly refreshes. The damage combined with the HP make it a very good purchase.
Note - Haunting Guise is a good enough item to buy and leave as is. If you need tank items but want a bit of damage, this will do it.
Frozen Heart - Synergizes well with Singed Passive. Beats auto attack champions.
Dead Man's Plate - Gives a large amount of mobility. Lots of Health and decent Armor.
Randuin's Omen - Stops crit users. Good versus nearly all ADcarries, plus Tryndamere and Yasuo.
Zhonya's Hourglass - A good item to bait with. Poison trail stays on in stasis. Not recommended.
Magic Resist Items
Locket of the Iron Solari - Health and MR with a shield. CDR is not the best stat but it is important to have if no one else buys.
Spirit Visage - A good item. +20% healing applies to ult. CDR mostly wasted.
Banshee's Veil - The best MR item on Singed. HP, MR, Spell Shield. Everything we want.
Abyssal Scepter - When you want a bit more damage with your magic resist. Best built with RoA.
With the boot changes in Preseason 6, there are new options for Singed.
Mercury's Treads - Nerfed (35% tenacity -> 20%) - Now cheaper, but provide less tenacity. Build Mercury's Treads versus teams with absurd amounts of CC.
Ninja Tabi - Buffed (25 Armor -> 30 Armor) - More expensive, good versus any auto attack champions. Jayce/ADcarries.
Sorcerer's Shoes - Unchanged - Build these when you want more damage and the enemy team is low damage and low cc.
Ionian Boots of Lucidity - Buffed (Summoner Spell CD reduced) - Very good with Singed. More frequent Ghosts. When combined with distortion, summoners are on very low cooldowns.
Boots of Swiftness- Same - Buy these versus Ashe and Frozen Mallets. Very Situational.
General Spell Order
Insanity Potion > Poison Trail > Fling > Mega Adhesive
Fling max versus Mega Adhesive max.
It's preference. I prefer the reliability and damage of Fling, so I max it first. However, if you are not worriesd about the damage and want some great utility with Mega Adhesive, feel free to max it second.
For an indepth look at ways to abuse Singed's skills, check out InvertedComposer's video. While somethings do not work (Flinging out of a Flash), a lot of it is still relevant.
These masteries are intended for advanced Singed players. If you want to challenge yourself, feel free to try them out!
Defensive Masteries - Grasp of the Undying
Grasp of the Undying is a strong defensive tree option if you are competant at Sky Auto attacking. IF YOU ARE NOT COMFORTABLE SKY AUTO ATTACKING, DO NOT TAKE THIS. It will be mostly useless late game since you will not have much time to just stand there and auto attack. The only time you will be able to activate it is with a Sky Auto attack.
This mastery setup has high synergy with any Sheen item, mostly Iceborn Gauntlet
Utility Masteries - Thunderlord's Decree
Singed is able to very quickly proc Thunderlord's Decree with one fling. Quickly activate and , landing a Sky Auto Attack to proc the third hit. This is mostly for laning phase, and due to it's long cooldown, it quickly becomes outscaled. However, it does give you a decent amount of trading power versus people that you cannot stick to in lane. ( Quinn Gnar)
Singed is a very versatile champion with many builds and play styles. This is just a general guide based on how I play Singed to get you started. Feel free to experiment with many builds and become your own Mad Chemist.
Other great guides for Singed:
Thank you for reading!
11-13-15 - Published
11-14-15 - Guide cleaned up. Masteries, Skills, Items, more depth added. Colors!