get
prime

Build Guide by Ghosthawk

This build has been archived and is for historical display only.

PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.

We recommend you take a look at this author's other builds.



Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


548
Views
0
Comments
0
Votes
League of Legends Build Guide Author Ghosthawk

Ghosthawk's Singed - Stirred, not Shaken.

Ghosthawk Last updated on October 6, 2010
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

1
3
5
7
9
Ability Key Q
4
13
15
17
18
Ability Key W
2
8
10
12
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
3/
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
1/
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 15

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
3/
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 15


Introduction


Greetings, this is more of a damage / off tank kind of build. It's a bit odd, yet highly addictive to play. Give it a try for fun! =)




Summoner Spells



Ignite provides the necessary tool to prevent healing and regeneration when trying to focus down a carry. It also provides that last bit of damage you need to score a First Blood! There's nothing more frustrating than an enemy getting away with less than 100 hit points!


Ghost provides great mobility, and great tools for escaping and or chasing down enemies. It also provides the ability to catch up to team mates as they might be entering into combat.


Abilities



(Toggle): Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path, lingering for 5 seconds.
Cost: 13 Mana per second
Area of Effect: 20
Magic Damage: 22 / 34 / 46 / 58 / 70 (+0.3 per ability power) per second


(Active): Throws a vial of mega adhesive on the ground causing all enemies who touch it to be slowed for 5 seconds.
Cooldown: 14 seconds
Range: 1,000
Area of Effect:
Cost: 80 / 90 / 100 / 110 / 120 Mana
Slow: 35 / 45 / 55 / 65 / 75 %


(Active): Flips an enemy behind Singed, dealing damage to it.
Cooldown: 11.5 seconds
Range: 100
Flip Distance: 550 (estimate)
Cost: 100 / 110 / 120 / 130 / 140 Mana
Magic Damage: 100 / 150 / 200 / 250 / 300 (+1 per ability power)


Core Items