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Zilean Build Guide by OmaliAI

This build has been archived and is for historical display only.

PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.


Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author OmaliAI

Give 'em the Clock

OmaliAI Last updated on January 2, 2012
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Ability Sequence

1
3
5
7
8
Ability Key Q
2
9
12
13
14
Ability Key W
4
10
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 2

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 7


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Introduction

Hello summoners, welcome to my jungle Zilean build. Now you probably think i'm crazy, which I kinda am, it has worked before. I managed to out jungle an Udyr with the jungle nerf of course. This is a support Zilean build and you will NOT be able to face an enemy jungler one on one. This is my first build on MOBAfire so any feedback helps. This build is not meant for solo queue as people will probably rage at you.


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Runes and Masteries

Runes are interchangeable, any jungle runes will work as I successfully did it without perfect jungle runes. Masteries can also be changed, for sure the point in the improved smite skill is necessary. Whether you want offensive, defensive, or utility masteries is up to you.


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Items

The item list at the start is not necessarily needed to be followed. It can be changed depending on enemy team composition or whoever's fed. You can even avoid the wriggles lantern but the constant ward and easier jungling helps alot, but it should be sold late in the game for a different item. Any support items work and can be changed from items above. I would avoid going AP Zilean as AP Zil is not helpful for the team and late game AP Zil is worthless.


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Skill Sequence

Skill sequence is just like a lane zilean. Max bomb then rewind then his speed/slow. Make sure you get the buff at lvl 4 for ganks


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Summoner Spells

Smite is obviously necessary for jungling, but any other spell is up to you. I use heal in case the jungle creeps almost kill me. But any spell will work preferably flash or ghost and I wouldnt recommend surge as you will not be killing people.


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Jungling

At the start of the game get a cloth armor and 5 health pots. Make your way to blue first and tell your team to pull and cover. You need a very large pull on blue. Pop a health pot and smite to kill blue. Move on through to wolves wraiths then golems. There is a possibility that you will need to go back after wolves, then just continue on. Once you get razors you should be able to get red buff then gank if needed. Zilean ganks can be very powerful with his rewind to get a double speed boost or slow.


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Summary

This build requires excellent team work so WORK WITH YOUR TEAM. This build isn't fully completed yet and will be updated over time. As of right now I know it looks really ugly and I will fix it at a later time, as well as adding extra info on different areas of the build. Feedback is encouraged :D