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Gnar Build Guide by xxxpussyslayerxxx

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author xxxpussyslayerxxx

Gnar - Just GNAR!!!!! (Top guide)

xxxpussyslayerxxx Last updated on August 15, 2014
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0


Guide Top

Just GNAR!!!!

Hello guys

This is my guide to play top Gnar. This guide is going to be short and understandable - i will not write so much words that you will want to kill yourself just explain my way to play Gnar


Guide Top

Pros

Very fun champion
Can easily escape from ganks with hes W
He has so much CC as Mega Gnar
He can kite and opke easily when little
If you play him well, u can win fights even when you under-numbered
All of hes skills can use offensivly and deffensively


Guide Top

Cons

Almost useless in teamfights when he is little
Hard to play
High cooldown when u fail to catch hes Q (in every form)
You have almost no controll on hes passive
No ult as little Gnar


Guide Top

Abillities

Q

Boomerang Throw - Max this first for maximum damage - mainly use it to kite and poke ar laning phase

Boulder Toss - Main damage in mega form aswell - when u chase an enemy, make sure u always refresh its cooldown to rapidly slow the enemy

W

Hyper - Extreamly good abillity - gives you mobility and does % damage

Wallop - Stun all enemies in short range - and then KILL THEM

E

Hop - Double jump and youre there - the perfect abillity to run or chase

Crunch - You jump only once - but you CC them all

R

GNAR! - 2 words - MEGA STUN just push them all into a wall and GNAAAAAAAAR!!!!!!!


Guide Top

Spells

Flash - Always a good alternative to run or chase when your E is on cd

Teleport - A good way to come back to lane fi you died, gank bot lane or catch up with your team

You can also take:

Ignite - If you want, u can take ignite instead of any of those spelles because you can use it to promise kills or to reduce healing