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Gnar Build Guide by Cheesle

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Cheesle

Gnarly Gnar

Cheesle Last updated on October 20, 2014
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Ability Sequence

1
4
5
7
8
Ability Key Q
3
9
10
12
13
Ability Key W
2
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0


Guide Top

Introduction

Hey all! I'm a Platinum Top Lane main from Oceania who has been playing Gnar a decent amount. I've found that he is an incredibly fun to play champion, with a large amount of outplay potential, which is why I've decided to mainly play him.

I decayed a lot from taking a roughly two month break from League, but at my peak I was fighting vs Diamond 4-3 alongside other Platinum players (Although that doesn't mean much).


Guide Top

Runes

Runes

Greater Glyph of Magic Resist
9

Greater Mark of Lethality
9

Greater Quintessence of Lethality
3

Greater Seal of Armor
9

Marks
I̶ ̶f̶i̶n̶d̶ ̶F̶l̶a̶t̶ ̶A̶D̶ ̶r̶e̶d̶s̶ ̶o̶n̶ ̶G̶n̶a̶r̶ ̶t̶o̶ ̶b̶e̶ ̶e̶x̶t̶r̶e̶m̶e̶l̶y̶ ̶u̶s̶e̶f̶u̶l̶ ̶f̶o̶r̶ ̶m̶u̶l̶t̶i̶p̶l̶e̶ ̶r̶e̶a̶s̶o̶n̶s̶.̶ ̶G̶n̶a̶r̶'̶s̶ ̶b̶a̶s̶e̶ ̶a̶t̶t̶a̶c̶k̶ ̶d̶a̶m̶a̶g̶e̶ ̶i̶s̶ ̶p̶i̶t̶i̶f̶u̶l̶l̶y̶ ̶l̶o̶w̶,̶ ̶s̶t̶a̶r̶t̶i̶n̶g̶ ̶a̶t̶ ̶l̶e̶v̶e̶l̶ ̶1̶ ̶w̶i̶t̶h̶ ̶4̶5̶ ̶A̶D̶ ̶-̶ ̶h̶a̶v̶i̶n̶g̶ ̶t̶h̶e̶ ̶F̶l̶a̶t̶ ̶A̶D̶ ̶r̶e̶d̶s̶ ̶r̶e̶c̶t̶i̶f̶y̶ ̶t̶w̶o̶ ̶t̶h̶i̶n̶g̶s̶:̶ ̶L̶a̶s̶t̶ ̶h̶i̶t̶t̶i̶n̶g̶ ̶a̶n̶d̶ ̶h̶a̶r̶a̶s̶s̶i̶n̶g̶.̶ ̶I̶ ̶f̶i̶n̶d̶ ̶t̶h̶a̶t̶ ̶h̶a̶v̶i̶n̶g̶ ̶t̶h̶e̶ ̶e̶x̶t̶r̶a̶ ̶a̶t̶t̶a̶c̶k̶ ̶d̶a̶m̶a̶g̶e̶ ̶t̶o̶ ̶b̶e̶ ̶g̶r̶e̶a̶t̶ ̶w̶h̶e̶n̶ ̶f̶a̶r̶m̶i̶n̶g̶ ̶u̶n̶d̶e̶r̶ ̶t̶o̶w̶e̶r̶,̶ ̶a̶n̶d̶ ̶t̶h̶e̶ ̶a̶d̶ ̶d̶o̶e̶s̶ ̶n̶o̶t̶ ̶g̶o̶ ̶u̶n̶n̶o̶t̶i̶c̶e̶d̶ ̶w̶h̶e̶n̶ ̶h̶a̶r̶a̶s̶s̶i̶n̶g̶.̶

Gnar's base damage is insanely strong, often I've actually found that I can bypass buying my brutalizer, or just delay it for a long time, due to his great bases. For this reason, I've found that Arm Pen reds have been working well for me, but feel free to experiment.

Seals
Standard stuff.

Glyphs
Standard stuff. You can swap out Flat Mr for MR/per level but many top laners now-a-days have a decent amount of magic damage at their disposal *stares at Nidalee*.

Quintessences
I̶n̶ ̶t̶h̶e̶o̶r̶y̶,̶ ̶t̶h̶e̶s̶e̶ ̶c̶o̶u̶l̶d̶ ̶b̶e̶ ̶t̶r̶a̶d̶e̶d̶ ̶f̶o̶r̶ ̶A̶r̶m̶ ̶P̶e̶n̶ ̶Q̶u̶i̶n̶t̶s̶ ̶(̶A̶s̶ ̶c̶o̶u̶l̶d̶ ̶t̶h̶e̶ ̶A̶D̶ ̶R̶e̶d̶s̶)̶,̶ ̶h̶o̶w̶e̶v̶e̶r̶ ̶f̶o̶r̶ ̶m̶a̶n̶y̶ ̶o̶f̶ ̶t̶h̶e̶ ̶s̶a̶m̶e̶ ̶r̶e̶a̶s̶o̶n̶s̶ ̶l̶i̶s̶t̶e̶d̶ ̶w̶i̶t̶h̶ ̶t̶h̶e̶ ̶F̶l̶a̶t̶ ̶A̶D̶ ̶M̶a̶r̶k̶s̶,̶ ̶I̶ ̶p̶r̶e̶f̶e̶r̶ ̶t̶h̶e̶ ̶F̶l̶a̶t̶ ̶A̶D̶ ̶Q̶u̶i̶n̶t̶s̶.̶

After some testing, I've decided that Gnar's base damage is good enough that he can forgo the Flat AD Quints, and instead use Arm Pen.


Guide Top

Spells




Honestly, at the moment, you are almost forced to take + . Doing anything else drastically reduces your chance at winning lane, and ultimately winning the game. (ie. Splitpushing, TP ganks, etc.)






I really loved this combo, but the only way you can use it at the moment is if your enemy doesn't take teleport, which can never be guaranteed. It does give you extra kill pressure in lane, however its cons outweigh its pros.


Guide Top

Abilities

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

The ability progression is pretty standard - the main reason I maxBoomerang Toss over is due to the fact that it helps with poking and kiting, and that maxing isn't necessarily as useful for laning - very rarely will you get three consecutive abilties/attacks off on an enemy without them backing off.

I take level two over due to needing a reliable escape both in terms of ganks, and when laning against enemies with dashes! If however, you feel as though you aren't fighting a particularly difficult to face top, and aren't at a chance of getting early ganked, then go ahead and level .


Guide Top

Items

Whilst many people have been building Gnar damage oriented, I've found that I prefer to play him as a tank or tanky bruiser. Gnar is offered a decent amount of free damage - mainly via his E + W - which help to promote this tankier version of play.

I've noticed a lot of Gnar's straight up building damage items - Trinity Force, Infinity Edge, FROZEN MALLET, etc. I really advise against this. Gnar has incredible bases, and scales extremely well just building health. Furthermore, buying damage items delays Gnar's tankyness, which is pretty vital when it comes to team fights.

Additionally, Frozen Mallet is honestly a really, really, situational item. It has a pretty horrible build path, and is very expensive for what stats it offers. Its only redeeming quality is the passive it offers, but Gnar doesn't have any major problems with being kited/kiting, so even then it isn't worth it.

Early Game


Doran's Blade
Spoiler: Click to view


Brutalizer
Spoiler: Click to view


Sunfire Cape
Spoiler: Click to view


Spectre's Cowl
Spoiler: Click to view

Mid Game


At this point, you will be wanting to fortify some of the defensive purchases you have made, and make sure to cover any weaknesses that are open.

Banshee's Veil
Spoiler: Click to view


Randuin's Omen
Spoiler: Click to view


Spirit Visage
Spoiler: Click to view

Late Game


In the late game, you will be wanting to round out your build. Whether this means to build slightly more damage, or make yourself a better front-line tank is up to you.

Guardian Angel
Spoiler: Click to view


Thornmail
Spoiler: Click to view


Ghostblade
Spoiler: Click to view


Other Damage Items
Spoiler: Click to view


Guide Top

Matchups

D:

Spoiler


Medium-Hard
Spoiler


Easy-Medium
Spoiler


WIP - Read anyway
Spoiler


Easy-Medium
Spoiler


Boring
Spoiler


Easy-Medium
Spoiler


Medium-Hard
Spoiler


Hard
Spoiler


Guide Top

Tips and Tricks

Gnar Hop Locations




Teleport Usage



Teleport is one of the trickier summoners to use, just because it can really make or break a game. Don't feel scared to use it to get back to lane quickly after losing a trade and potentially being completely zoned from farm.

Teleport is also very useful for setting up ganks around dragon and bot lane. Having both ult and ~90 rage is pretty important when ganking, it will allow you to quickly engage on the enemy, and will lead to pretty successful ganks.