Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Threats to Gnar with this build
You are not a troll.
This season is much more accepting of non-meta picks, but you still might get yelled at. Just be nice back.
The whole idea about this build is that you attack... fast.
Every 3rd hit does % hp damage, and gives you 30% ms. Nice dude, nice.
On top of that, your BORK does too. You are a kiting tank breaker.
I recommend this order. Sated -> BORK -> tank -> hurricane.
This is the important part.
Top side team:
Just start golems.
Bot side team:
Go for the invade. Let them know you are confident, and they are unlikely to try to counter jg you. With ms from w, and slow from exhaust, you pack a punch. Go golems after.
1st camp: GOLEMS ONLY. Golems are slow, dumb, and have a nice buff. Every 3'rd hit you get nice ms, and every 6th, they are stunned. You can take no damage, even without a leashe
2nd camp: Red. Its right there, and goodness, red is slow and dumb too. Take e 2nd and you can stun, kite, and jump over red. You can get through it without much damage.
3rd camp: Wrathes. They pack a punch, but you got a good amount of rage built up. W stun all 4, stun with golem buff. stomp on all 4. Kill the little ones, and kill big. You now have 50% hp.
4th camp? I recommend taking scuttle, potion, ganking. But you can proceed to wolves if you want.
Blue buff: Slowest and dumbest. you can take it with 0 damage. However, you don't need blue, so you might like to give it up to a teammate.
Toad: Ow, ow ow. Don't do it without smite.
Ganks: pretty straight forward.
I recommend you don't start a gank with q or e. Make sure you q when you can land it, and use e to jump over them and body block to slow.