get
prime

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Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Gragas (AP/CDR)

Last updated on February 14, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
15
17
18
Ability Key W
4
10
12
13
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 14

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
3/
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 16


Chapter 1

Many games are won by what happens before the 15 minute mark. This build is for early aggression and will allow you to get some easy kills, as well as power enemies out of your lane. Kills are even easier once you get your ult. I use this build in a duo lane and it works very well. The masteries/runes/summoner spells are entirely up to you, but I use the ones I do for a reason, and they work. Clarity is taken because I sometimes miss kills because I run out of mana at a critical moment. Ghost is taken because along with body slam and cooldown reduction, you have extreme escape/chase power. Mana regen runes are taken to allow for extreme enemy abuse and exp denying in the early stages of the game. They also make you feel better about missing a barrel roll here and there (costs more than his ult).