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Indeed! This build is designed specifically for Ezreal, and he should be picked for poke-heavy team compositions. However, if you need a carry who can take full advantage of Critical Strikes, then it'd be best to pick Graves or Vayne, etc.
You should probably mention this in the guide somewhere, then :P
I would say Sona is a good choice for a double-poke composition, and her poke increases the damage of Ezreal's poke because blue aura. Soraka might also be a good choice to 1) decrease MR and 2) provide some mana regen in the early stages of the game (not to mention the silence). Lulu is also a good choice for a poke composition, and her silence is also pretty nice.
I'd say Janna is okay, but definitely not one of the best choices for Ezreal unless it's someone you're talking with over Skype (or next to you).
Nothing particular to say about Nami or Thresh. Thresh is a decent choice, but he might also screw up skillshots with Flay. Nami...you just don't see because she's too hard to land her stuns.
Well done ser :D
I thought the same way about Infinity Edge when I was making this build, but the damage you deal with Bloodthirster + Blade of the Ruined King + Last Whisper can actually keep up with the other Holy Trinity of AD if you land your Mystic Shots and burst correctly!
Just a few things:
Ignite on an adc is really risky I think, Barrier (or even Cleanse), I think, is a lot stronger.
Also, I think building an adc without Infinity Edge is a bit scary when going into lategame, because you will get destroyed by any 6-item carry that DOES build that item. Even though each of the individual items work great with Ezreal, I think you are lacking the core AD-items to bring it into lategame.