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Graves Build Guide by yozogundam

This build has been archived and is for historical display only.

PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.


Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author yozogundam

Graves AD Bot

yozogundam Last updated on December 25, 2011
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Ability Sequence

1
4
5
7
9
Ability Key Q
3
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Table of Contents
Guide Top

Introduction

This build is your easy guide for learning to play Graves bot lane. I am by know means a good graves player pr player all round so this build is for people that arnt bad at the game but arnt the best but by all means anyone feel free to comment on this for things that you think would improve this build. Also you must try and get a support on your team to lane with you it will make your life heven if not this build/guide but not work as well.


Guide Top

Runes

For marks i take armor penthis allow you to hit much harder the whloe game and with this build you also take armor pen Quintessences which means straight away at level one most of your foes natral armor will do nothing to your damage (amlost nothing) Instead of armor pen marks and Qunintesseences you could take attack speed or attack damage i have tryed both they do work but i prefere the armor pen so if needed you can destroy them tanks if needed. The attack damage marks will make you hit harder in your Q, R. I take flat armor seals so eairly game when you are trading blows with your foe carry you wont take as much damage and they have saved me to many times, i have tryed other seals the only other ones i found to be viable which is attack speed but not as good as flat armor if you feel like your lacking damage and your not getting hit much in your game go ahead and try them on.
Last i use Magic resit per level glyphs because eairly game you relly wont take that much magic damage so you dont need it quick unlike your armor seals so your going to get more out of these late game you take these because a lot of AP champions will target you first in a team fight so having these will mean you can take more hit and sometimes it means the diffrerence between life and death.


Guide Top

Masteries

For masteries i take 21-0-9 taking attack damage, armor pen, attack speed, etc... the normal for a AD carry in offense. I also take some mana regen, improved recall, improved flash, and movement speed in utility.


Guide Top

Items

For items i start with a Dorans Bladethis is give you some more earily game damage health and more health with the 3% lifesteal. With this it will make last hitting easyer and the whloe time your farmer your gaining health you can poke at your foes with more damage and you can stay alive from your foes pokes with the added 100 health. If you feel like you dont like this start you can go Boots first with 3 health pots.

On my first trip back i get if i started Dorans blade,boots of speed, and a B.F sword sometime if you want you can wait for enough money to also get Berserkers graves. If i start with boots first i get B.F sword and vampiric scepter.