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Graves Build Guide by CC2 Dreyn

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League of Legends Build Guide Author CC2 Dreyn

Graves ADC Build (6.21)

CC2 Dreyn Last updated on October 24, 2016
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Ability Sequence

1
4
5
7
9
Ability Key Q
3
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
5/
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
1/
Bounty Hunter
Oppressor
 
 
 
 
 
5/
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 18

Wanderer
 
 
5/
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
1/
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 12

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0


Table of Contents
Guide Top

Introduction


Graves is a high-damage caster-based Marksman who is widely known for having the most powerful burst out of all the Marksmen in League of Legends due to his Q-W-R combo, comprised of Buckshot, Smoke Screen and Collateral Damage. His passive, True Grit, also makes him one of the tankiest Marksmen, and his Quick Draw ability allows him to either quickly reposition, chase or escape in team fights. He is short-ranged, however, and could easily fall into ganks if not played correctly.


Guide Top

Pros / Cons

PROS

    Has the highest burst in the game with his Buckshot-Smoke Screen-Collateral Damage combo.
    Able to reposition, escape or chase with Quick Draw.
    Gets tanky stats in fights due to True Grit.
    AoE damaging abilities make him great for team fights.
    Can waveclear easily.
    Smoke Screen is excellent for denying vision and slowing opponents in choke points.
    Quick Draw allows Graves to jump over certain ledges and walls.

CONS
    Lower-than-average range for a marksman.
    Relies a lot of his burst combo to kill an opponent.
    Mana-reliant for most of the game due to his kit.