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Graves Build Guide by herro youmadbro

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author herro youmadbro

Graves Guide

herro youmadbro Last updated on December 22, 2012
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


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Introduction

Graves is a very good AD Carry, because of his burst damage. He scales well with most champions and supports, and is one of the most used champions in League of Legends.


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Summoner Spells

I recommend using Flash and Ignite, Flash for escape mechanism, and Ignite for laning phase and utility to use throughout the game. These summoner spells fits in well with support summoner spells such as exhaust.


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Items

For the starting item, I recommend Doran's Blade, as it gives you sustain and damage. For boots, I said to buy Berserker's Greaves, as Graves has low attack speed. BloodThirster is the first main damage item that you buy, as its passive gives you extra attack damage and life steal. You buy Phantom Dancer next for critical strikes and attack speed after that. Infinity Edge is recommended after for more attack damage and critical strikes. Last Whisper is bought to finish off your build, with attack damage and armor penetration.


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Skill Sequence

Buckshot has to be the first prioirty, as it is the main source of your poking and burst damage. Quickdraw is learnt when Buckshot and Collateral Damage isn't available, and smokescreen is learnt last in your abilities.


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Masteries

For masteries I recommend 21 points on offensive, and 9 points on defensive. 21 points covers most of the damage output masteries, and 9 points on defensive focuses mostly on health, and armor. These masteries grants him great sustain, especially in the early game laning phase.


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Runes

As Graves already has damage output from Doran's Blade and Masteries, I recommend to get 'When Level 18' Marks and Seals for better mid game and late game. For Glyphs, I recommend flat Mana Runes as Graves needs lots of mana throughout the game. For Quintessences, I recommend flat attack damage runes for the early game laning phase.


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Tips

It is essential to farm at the start, but don't play too passive, get some poking going around using buckshot and try for kills with jungler every now and then.
In teamfights, always stay behind the tank and try to put out the most damage possible to all enemies, as you are the main source of damage.


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Summary

Again, Graves is a very good choice of AD Carry, and if played well, you will be the team carry and lead your team to victory!