Graves Build Guide by coolshanth
Not Updated For Current Season
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Welcome to my first mobafire build! First off, I'd like to clarify that this is NOT meant to be taken entirely as a troll build. Graves is pretty much the #1 Ranged AD Carry (RADC) jungler in the game, unless you count Kayle as a true AD carry. While you can troll with anyone, I'll say Jungle Graves actually has great potential at most levels of play, depending on your skil.
I'm not kidding, CLG Saintvicious has jungled Graves at 2k elo
That video, along with Stonewall's jungle graves video are what inspired me to jungle graves and write this build. This build and the related jungle route are basically adapted from Stonewall008's S2 Jungle Graves video and his Team Battle Graves video, since I thought it was a pity that an awesome build like that hasn't been available on mobafire before.
I, on the other hand, prefer to use graves to pubstomp low levels of play (i.e. normal blind) while sticking with hardcore junglers for ranked, use him as you wish.
Hopefully, this build will make jungle graves more popular and I'll receive less scorn when I pick graves after calling jungle in matched games..xD
The marks and seals are set in stone and I highly advise you to not deviate from them, since armor seals are a must for any AD jungler and Graves simply works really well with AS marks since they scale with his quickdraw.
The glyphs and quintessences offer a bit more flexibility, basically you have to strike a balance between MR and more AS in the glyphs which is up to you, I personally only use 2 AS glyphs, and 7 MR/level glyphs.
In the quintessences, you want either Flat AD or Armor Pen, any mix of those is fine, but only these two
Not much to say here, most of it should be self-explanatory. You want to go 21 offence like a regular AD carry, while skilling a bit towards minion damage.
In the defence section, I believe veteran's scars is nowhere near as useful as the combination of tough skin and bladed armor in the jungle. Even though you are ranged, you will still get hit a lot by creeps and these help minimize damage taken and increase clear time
The items are very similar to that of laning graves, only difference being the addition of a wriggle's lantern and an avarice blade, which you can later build into a youmuu's although that is situational. I take it mostly for the Gold/10, since its amazing to get Gold/10 on a natural snowballer like graves.
Everything after the avarice blade are just for suggestive purposes only, you should build according to the needs of the game
Creeping / Jungling
This video pretty much shows my route for jungle graves. Normally, I do a full clear until 4, then recall, after which I'm able to gank. That said, he is VERY vulnerable to being counterjungled before his first full clear and your team should help you prevent that from happening.
Summary of the route:
Wolves (with help) >
Blue Buff (With pull and use smite) >
Wraiths (Be sure to use the trick shown in the video) >
Double Golems >
Red Buff (Smite again) >
Recall or do wolves before recalling
I don't recommend ganking before your first clear, since that is your weakest point in the game.
After your first recall, buy a long sword, a couple more pots and gank a lane of you can, then proceed to jungle normally