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Graves Build Guide by Luccin88

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Luccin88

Graves: the basic and more

Luccin88 Last updated on December 1, 2012
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Ability Sequence

1
5
7
8
9
Ability Key Q
3
14
15
17
18
Ability Key W
2
4
11
12
13
Ability Key E
6
10
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Basic

When playing Graves you have to understand that you are the most tanky ad carry, Thanks to hes passive he can take more dmg then most ad carries and this make he a perfect tower diver and aggressive lane play.


Guide Top

Items

The last item on Graves can be different. it depend on how you play. If you want a tanky ad carry you can go a frozen mallet, you can go a phantom dancer, a bloodthirster.


Guide Top

Unique Skills/Runes

Thanks to hes passive it make him more tanky and in that way makes him hard to kill. That is why you go health runs and not armor. With hes passive Graves don't need armor runs. I go magic runes because in late game you will have a Guardien Angel and this give you both armor but not as much magic resist.


Guide Top

Farming

When you are farming with graves you should never use abilities to do it. Graves have a high mana cost and you should never wast mana on a minion. Save that mana for an enemy.


Guide Top

Summoner Spells

I would recommend always using flash. Flash is both for kill and defenses, You can flash after a kill or flash away to survive.
The second Summoner spell can be ignite or cleanse. Depend on if you wanna go aggressive or passive. If you go for a first blood or just to destroy bot lane go ignite
If you wanna just farm and taking it easy you should pick cleanse. It's the best ability to escape with.