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Build Guide by Ximnis

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Ximnis

Head, Shoulder, Shen, and Toes

Ximnis Last updated on January 12, 2011
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Ability Sequence

1
3
4
7
9
Ability Key Q
2
5
8
10
12
Ability Key W
13
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 6

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 3


Vorpal Blade/ Feint Spam

Ki Strike (Innate): Every 8 seconds, Shen's next attack deals 15-100 (depending on Shen's level (10 + (5 * level)) (+3.5% of his maximum health) bonus magic damage. Whenever an enemy champion hits Shen with a basic attack, the cooldown is reduced by 2 seconds.
Ability Description Levelling up

Vorpal Blade (Active): Shen deals magic damage to target unit. That unit becomes life tapped for 5 seconds, healing any champions who attack it over 3 seconds. The attacker's healing duration is refreshed each time the life tapped unit is struck again.
Cooldown: 3 seconds
Range: 475
Cost: 70 / 65 / 60 / 55 / 50 Energy
Magic Damage: 50 / 95 / 140 / 185 / 230 (+0.65 per Ability Power)

Heal: 10 / 20 / 30 / 40 / 50 health (+0.2 per Ability Power)


Feint (Active): Shen enters a defensive stance, shielding himself from some damage. Lasts up to 2.5 seconds.
Cost: 45 Energy
Cooldown: 9 / 8 / 7 / 6 / 5 seconds
Shield Absorbtion: 50 / 100 / 150 / 200 / 250 (+0.6 per Ability Power)


Shadow Dash (Active): Shen rapidly dashes to a target location, Taunting enemies he collides with. Restores 50 Energy if you hit a champion.
Cooldown: 10 seconds
Range: 600 (estimate)
Cost: 120 / 115 / 110 / 105 / 100 Energy
Taunt: 0.8 / 1.1 / 1.4 / 1.7 / 2 seconds


Stand United (Active): Places a shield on a target allied champion, which will absorb damage for 7.5 seconds. After channeling for 2.5 seconds, Shen teleports to the target's location.
Cost: 50 Energy
Range: Global
Cooldown: 180 / 150 / 120 seconds
Shield Absorbtion: 300 / 525 / 750 (+1 per Ability Power)

Basically what I tried one day was this build I have here. AP shen, he is a BRAWLER!! You can 2v1 people just about all the time because there's nothing better than spamming vorpal blade and taking no damage from feint every 2 seconds! Vorpal Blade will give you 100 health everytime you attack the taget! Thats insane! and Feint will block up to 700 damage for up to 2 seconds so basically your just eating away at people and it's OP. Lets talk about Stand United, The last thing anyone would want a sheild put on the tank that absorbs 750 + 1 for each ability you have so lets say around a total of 1500 damage absorption. Talk about an unstopable tank.

Any question? Message me in-game { Ximnis } or post a status = )