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Build Guide by HeAt

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League of Legends Build Guide Author HeAt

HeAt - AD Ezreal (Comeback Build)

HeAt Last updated on August 12, 2010
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Ability Sequence

1
3
5
7
9
Ability Key Q
13
14
15
17
18
Ability Key W
2
4
8
10
12
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
Awareness
4/
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9



Attack Damage Ezreal



A NOTE FROM HEAT
** Before you read this build, I thought I would make a strong comeback from a series of weak builds by taking real time, and effort and creating this one. You may check my profile for any record concerns but this IS the best build for Ezreal... and..
I shall begin my comeback.**

Neutral Buffs

Golem Buff: Golem is important to get, as soon as you hit level 6 because that's just about when your ganking phase begins and theArcane Shifts will tear up your mana.

Lizard Buff: Lizard makes yournot only slow (because it applies on-hit effects) but also does the bonus damage.


Summoner Spells


Cleanse: Ezreal is a fairly squishy hero. He is heavily reliant on hisArcane Shift, to get in and out of battle. The only problem you may encounter (other than cooldowns of course) is crowd control. The easiest solution to this problem, which I have found, isCleanse.
Ghost: Ezreal, when being played AD style, is much more aggressive than AP style. He is able to run turret dives (thanks to a strongMystic Shot) and needs to get into or out of battle swiftly (as previously stated). Ghost helps Ezreal chase down enemies for much easier kills and/or turret dive them if they are low :).

Item Build

Doran's Blade: The reason I get the Doran's first, is because the fact that it gives Ezreal survivability, and damage. Ezreal's largest weakness is his survivability in my opinion. Others may argue to go fort potion first... but I use the Doran's for the whole game.
Sheen: Sheen may be one of the most important, if not the most important item in the build. The thing about sheen (yes it is an AP item) but similar to Nasus's Siphoning Strike, it stacks with the use ofMystic Shot to deal the bonus damage on impact
Boots of Swiftness: You will argue why not Zerk Grieves. Well, honestly. Speed is very key on this hero, getting in an out, mobility in fights. I think the bonus speed is much more useful.. I would go Mercury Treads if you didn't get cleanse though.
Black Cleaver: Because all regular Ezreal attacks, and his Q, all require armor penetration, the Black Cleaver is a GREAT idea. Then the question arises... Why two? Well one, they give 75 attack each.. Second, yourMystic Shot will proc for 2 of the Black Cleaver stacks, not only reducing enemy armor by 24% but hitting them for the damage after that reduction.
Trinity Force: The TriForce is mainly for the bonus to the Attack Damage proc. The proc has now gained another 50% of your total AD, which by now is a devastating amount. The other bonuses are the slow, which can ALSO proc on your Mystic Shot, and the movement speed bonus!
Bloodthirster: Last but DEFINITELY not least, this item helps you lifesteal a much more significant amount. Also adds damage to your Q and is all around, a very good item to have.

For Gameplay: Start your way into a team fight with your ultimate, hang in the back and batter the people up with your Q skill. You can use it once every two seconds almost.. Use your Arcane Shift to get into position and land some easy hits and you are well on your way.

Enjoy!

- HeAt