Hecarim Build Guide by megaseeler

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League of Legends Build Guide Author megaseeler

Hecarim - Because centaurs belong in the jungle

megaseeler Last updated on August 18, 2012
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by Cow guru7 » April 24, 2012 9:06am | Report

Hi,

I quite like this build, it's very similar to how i build him.
a few comments:
I personally think that wriggles is a waste on hecarim, it gives nice armor and a free ward, but after going back 1 or 2 times (about the time you get wriggles) sustain isn't a problem at all for hecarim due to his W
Randuin's omen is a lot better than sunfire cape i think.
Atma's impaler is very nerfed, it would have been good before the nerf, but now it just doesn't give enough stats compared to other items.

other than that, nice build! ;)

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by megaseeler » April 24, 2012 9:50am | Report

Cow guru7 wrote:

Hi,

I quite like this build, it's very similar to how i build him.
a few comments:
I personally think that wriggles is a waste on hecarim, it gives nice armor and a free ward, but after going back 1 or 2 times (about the time you get wriggles) sustain isn't a problem at all for hecarim due to his W
Randuin's omen is a lot better than sunfire cape i think.
Atma's impaler is very nerfed, it would have been good before the nerf, but now it just doesn't give enough stats compared to other items.

other than that, nice build! ;)


Hi, yeah i know wat you mean about the wriggles, i still get it because its cheap and does give good initial stats, and it does make jungling a breeze, helps me take dragon much faster too. I might actually change sunfire to randuins as ive been hearing many people tell me this, I still need to try it tbh, once i do i will let everybody know about my opinion ^^.

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by Keondre » April 24, 2012 5:04pm | Report

Another score of mine that I got yesterday, just forgot to post it because I was so tired xD.


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by Juiget » April 25, 2012 3:00am | Report

Keondre wrote:

Another score of mine that I got yesterday, just forgot to post it because I was so tired xD.



On which account, and what level is it? I doubt you have two level 30s.
On your Keondre@ NA Server, these are your games during April 23rd.Explanation please?


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I got this.
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by shizbot1 » April 25, 2012 3:33pm | Report

Nice build, but even following your guide i couldn't seem to get the Jungle right.

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by BlackIceT » April 26, 2012 12:32am | Report

@ Juiget

Do not doubt the score the man put up. People have multiple level 30 accounts, I have 3 friends I know in real life who have 2 Level 30 accounts. Besides this is not your guide your primary focus should be on your own guide. Second guessing others submitted scores should not be done and is a waste of time on your part looking for them.


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by BlackIceT » April 26, 2012 12:55am | Report

Ok now onto my review of your guide that you requested. Like I did on another Hecarim guide I will not be voting up or down as of right now because I am not completely sure yet on what FULLY MAXIMIZES Hecarim's potential and it seems many other people cannot agree either.

Anyway onto the review:


- Capitalize your words in your title. Because Centaurs Belong in the Jungle.

- I see this is a jungling guide so your summoner spells, runes, and ability sequence look ok. Are you sure though that you can put 3 points in a row from levels 7-9 in Rampage?

- Your build flows fine however only have ONE pair of boots. Having Ninja Tabi and Mercury's Treads is not necessary and one should be placed into a situational items section.

- In your intro put another ENTER after your picture but before your text so it separates. Also take out the laning part and the link to another guide. I come to this guide and see jungle and I am only interested in jungle if I keep reading therefore nothing laning related should be in it.

- Pros and Cons look ok. Maybe put a - before each one so it looks slightly better.

- The name Runes is in the Chapter Title so take out the RUNES in your text box. Also this section is sort of bland try spicing it up a bit.

- Same blandness in your Masteries section. Go to the Mastery Planner on this website and include that into this section. Also when describing the Masteries refer to them as 0/21/9 not 21/9 because then I think you put 21 points in offense when you did not.

- Summoner Spell section looks good. I prefer only putting spells that I recommend in this section. I do not bother to include useless spells but this is a personal preference. Also take out Teleport and Cleanse as Viable spells or change your descriptions. This is a jungle guide not a laning one.

- Your ability explanations are nothing but A BIG WALL OF TEXT PARAGRAPHS. To be hones I struggled reading all of it as my eyes wandered off. Keep your explanations short, sweet, and to the point. If you have to include all of this information than either make it into 2-3 little paragraphs or find a way to make it look more appealing.

- Same goes for your items section. Nothing but text. Instead of tackling all items at the same time separate each one. Talk about one item at a time. It is easier to read and I know where to look if I have a concern with only one item instead of having to search through all the text.

- Your jungling section is fine and looks nice. You should not have "Creeping" in the title though as you do not talk about it at all. All you talk about is how to jungle and showing gank locations and paths.

- Your when to choose Hecarim section is also bland. This should be in a bulleted style format or like the Role in Teamfights section in my Wukong guide. Some text but also some bigger pictures to liven it up.

- I lol'ed at that picture of your submitted score. That Lux with triple Archangel's Staffs made me laugh. Anyway the score you got is 19/5/19 not 19/5/15 :)

- You need to include more information/sections. For example a Situational Items section should be put it as well as an example of where to incorporate that situational item into your main build. Also give a section on Baron Nashor and Dragon for when a good time to get them is and how early Hecarim can solo dragon.

_______________________________________

My grades for you are as follows:

Visuals: 7/10
Information: 7/10
Organization: 8/10 (While things are bland this guide is organized pretty well.)


This brings you to a 22/30 on my scale which normally would be enough to up-vote you. However like I said in the beginning until I can find the ideal Hecarim build and the community agrees on a build that FULLY MAXIMIZES Hecarim then I will not be voting. I am a busy person so I do not have the time to play 5 games or so with every build I come across. Good luck to your guide and if you want my opinions more in the future feel free to PM me :)


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by megaseeler » April 26, 2012 1:33am | Report

Thanks for reviewing my Guide, I appreciate it. I know about the blandness of it and intend to work on it but not until after my A level exams as i need to focus most of my time on studying for those ^^

from level 7-9 you cane put 3 points in rampage since at level 5 you are putting an other point in your healing ability.

I put both boots in the item section because those are the most viable in my opinion and one should chose between those 2.

I see many people buying boots of swiftness because of his passive which i think is kinda silly. I would only buy them in dominion.

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by Pelikins » April 26, 2012 12:58pm | Report

HYPOCRIT!

You come onto my guide complaining about not enough MR and when I look on yours you have merc treds and that's it?

WTF?

Yeah you have a maw as a LAST BUILT ITEM. That means in 95% of the game you won't get to it...

Way to troll a guide just because it's doing better than yours...

CALLING YOU OUT!


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by megaseeler » April 26, 2012 3:46pm | Report

lol better than mine hardly, the fact is you can get the hex drinker at any point during the game so yeah. you have ABSOLUTELY NOTHING to give magic res...NOTHING

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