Hecarim Build Guide by Frostflamez
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PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
Comments (page 2 of 2)
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Juiget wrote:
Feels you havn't even played Hecarim and just making a build on a short notice to confuse everyone with this Build. You don't even understand his Ultimate. It doesn't fear everyone the spirit riders pass through. It only fears the circle that Hecarim himself jumps at, while the spirit riders DAMAGE the enemies along the path. Sorry but -1. Feels like you didn't even read this guide. He clearly states that if you (hecarim) hit them, they will be feared. Quoted:
[Frostflamez] and if the spectral riders hit an enemy, they deal them, but if you pass through, you will fear them I'm a seasoned LoL player, and Love Hecarim. I have played as a Melee gank, a tank, and a Jungler with Hec. This is a solid explanation of how to jungle with Hec. |
oakstaff Unremarkable (1) Posts: 1 Joined: 2012-04-23 IGN: Oakstaff |
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Great guide! Found this Very useful! |
oakstaff Unremarkable (1) Posts: 1 Joined: 2012-04-23 IGN: Oakstaff |
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It is literally IMPOSSIBLE to jungle with these items. Hec doesn't have sustaining power to jungle in his kit...so where are you replacing hp from? You've got no life steal and no hp/mana regen in your first items...you spamming potions in the jungle past the first clear? This doesn't make sense? A tank that can't bring the hurt gets ignored.
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Pelikins Notable (44)
Posts: 310 Joined: 2010-12-28 IGN: Peligrad on NA |
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JackidyJackidyJackidyjackSquiglySquiglySquiglysmack. |
Buhnga Unremarkable (4) Posts: 24 Joined: 2012-04-20 |
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Great Guide |
Mythorr Unremarkable (3) Posts: 17 Joined: 2011-12-31 IGN: Roach1234567 on NA |
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