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Hecarim Build Guide by Crenondunepipe

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Crenondunepipe

Hecarim's Death Bringer

Crenondunepipe Last updated on April 22, 2012
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
4
8
10
13
Ability Key W
12
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


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Hecarim's death bringer

This is my third build, my builds are not really ready, i'm am testing them right now. Since Hecarim is a new champion, it's hard to have a really good build right now, so i'm making one for him. Now let's see if it can get any better.


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Items

First buy is Brawlers glove, to get Avarice Blade early in game so you can build up faster. After boots or if you have enough money Berserker's boots to have more attack speed and extra attack power because of Hecarim's basic passive skill. After that, Cloak of agility to buy Cloak and Dagger, to gain cool critical chance and attack speed again. Now let's get serious. Infinity edge Serious damage and critical strike chance and damage. Continue with Phantom Dancer get's really good boosts from it, and finish with trinity force if the game has not yet finished.


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Runes

This is my basic build for melee champions. Boost Critical damage, attack speed, and some life stealing.


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Skill Sequence

Rampage is the most useful skill of hecarim, low cost fast cooldown and massive damage. Next Spirit Of dread because you can kill lots of minions and healh regen at the same time, great skill too. When tou can boost onslaught of shadows do so, great skill to finish or start killing enemy champions, or you can flee with it. Last Devastating charge, great skill but not my favorite, good when you have some advance, can finish a champ as well at giving starting blow. So What you have to do is to boost them in that order; Rampage, Spirit Of Dread, Onslaught of Shadows and Devastating Charge.