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Heimerdinger Build Guide by L4YT0N

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Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author L4YT0N

Heimerdinger 10/21/2011

L4YT0N Last updated on October 24, 2011
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Ability Sequence

1
4
5
8
9
Ability Key Q
2
3
10
12
13
Ability Key W
7
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
3/
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


Guide Top

Introduction

Heimerdinger the revered inventor is one of the most unique champions in the game. Assuming you really on your H-28G EVOLUTION TURRET(S) you will have a very unique map control style of play. Heimerdinger is one of the best pushers in the game along with being the best defensive champions.


Guide Top

Runes & Masteries

I use very standard Runes and Masteries. Magic Penetration Marks, Mana Regen/ Level Seals, Cooldown Reduction Glyphs and Flat Ability Power Quintessences.

My Masteries are 9/21/0. Rushing the magic penetration in Offense Masteries and taking standard Defensive Masteries, extra magic resist and armor, health regeneration and health, increase ability power and garisson, and overall damage reduction. Heimerdinger is one of the most squishiest champions in the game this is why you use the Defensive Masteries instead of the Utility Masteries and let your Runes pick up the lack of utility.


Guide Top

Items

Road of Ages: This item is great for Heimerdinger, it gives you health to help with your squishyness, mana that will help with your use of abilities and your strength of spirit mastery and ability power which will allow your turrets and other abilities to deal more damage.

Sorcerer's Shoes: Increased magic penetration and movement speed. These can also be replaced with Mercury Treads if the opposing team is crowd control heavy (stuns, snairs, etc).

Rabadon's deathcap: Best ability power item in the game, this is always a must have item.

Rylai's Crystal Scepter: Increased health and ability power. This is also another must have item as this items passive slows enemies that are hit by your Rockets or Stun Grenades.

Thornmail: Great defensive item for making your self more resistant to champions basic attacks and deal damage back to the enemy every time they hit you, you want to use this item when teh enemy team is mostly about doing regular Attack Damage. This item can be easily replaced though with a Force of Nature if the enemy team is focusing more on their Ability Power. If the enemy team is a mix between the two then I would recommend getting a Zhonya's Hourglass which when activated you become unable to receive any damage or activate abilities so try to throw your turrets down before activating this and use your ultimate.

Abyssal Scepter: More ability power and magic penetration, this is a must have item.


Guide Top

Skill Sequence

Fallow the exact skill sequence above, it works the best and is the most rewarding.

Turret Tips: Place your turrets a little in front of the tower when defending and stand in the middle of your turrets and the tower (Best to set them up like a triangle shape with your tower being one of the points of the triangle). Also when pushing make sure to place your turrets behind your melee minions to prevent them from taking more damage.

Rocket Tips: try to kill all surrounding minion before launching these off to ensure that you hit a champion. Also these have a lot of range so try to remember that most of the time you will be able to sit behind your turrets and still hit your target.

Grenade Tips: Basically try to lead the throw by judging where the enemy is going to move, also if a enemy has ability that allows them to jump to you wait for them to jump to you and then stun them.


Guide Top

Summoner Spells

Flash: Great for escaping or flashing closer to an enemy to last hit them with your rockets.

Garrison: Great ability to have when multiple enemies rush your tower and when combined with your Reinforce mastery it will will splash damage to all enemies. Combining this with your ultimate can make enemies flee or if they stay and fight earn you a ton of kills.