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Heimerdinger Build Guide by RammusSwag

This build has been archived and is for historical display only.

PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.


Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author RammusSwag

HEIMERDINGER OP

RammusSwag Last updated on July 4, 2013
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Ability Sequence

1
4
5
13
14
Ability Key Q
2
7
8
10
11
Ability Key W
3
9
15
16
17
Ability Key E
6
12
18
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
3/
Intelligence
 
 
 
 
 
 
 
1/
Nimble
 
 

Utility: 21


Guide Top

Introduction

Heimerdinger is probably not the best champion in the league but, with this build he can be a very effective top lane.


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Runes

With the runes of Magic penetration your attacks will do a little bit more damage. The best part about having the gold runes is that you get a LARGE amount of gold which helps you rush the better items in the mid game. Heimerdinger is usually attacked very early in the game so the Glyfs of magic resist help you escape ear;y death.


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Masteries

Ahhh the old utility tree.

The best thing a Heimerdinger could want. With the regen biscuit and the explorer ward you can live when ganked or it just helps in farming.


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Items

Heimerdinger's items are ok for regening his mana but late game he does a decent amount of damage.


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Spells

Spam! DON'T SPAM YOUR SPELLS IN THE EARLY GAME! Your rockets have the longest range in the game use them.

TURRETS OP! Use these whenever you can especially in team fights.

UPGRADE! SPELL VAMP. Use this when they are killing your turrets or you need health.

CONCUSSION GRENADE! Good for doing some damage late game but good for slowing targets.


Guide Top

Pros / Cons

PROS
OP
You push decently
K/D is usually ok
Junglers will gank you
Early game is somewhat weak


Guide Top

Thanks!

Thanks for reading my guide. Sorry for no real real in depth information. So thanks you for reading my first guide!