Heimerdinger Build Guide by JunSupport

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League of Legends Build Guide Author JunSupport

Heimerdinger - QQ Rockets ( Up-To-Date Lane Support )

JunSupport Last updated on December 26, 2011
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Comments (page 37 of 38)
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by Minion5067 » April 20, 2012 3:28am | Report

I play with turrets as my main skill and my starter item is either a dorans ring or as many health pots as possible in my end game I should have mobility boots rabodens death cap times three and archangel staff and a spot for health and mana pots summoner spells are flash and clarity cause I use turrets constantly. Don't use much attack damage AP is all u need

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by Gwaak » April 20, 2012 8:44am | Report

Awesome build man.

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by Afish123 » April 22, 2012 8:05am | Report

Absolutely amazing guide that shows what Heimerdinger can do.


<>< Afish ><>


+Rep me if I was helpful! Pm me for questions, and CHECK OUT MY GUIDE!! :D



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by Tonyyyyyy-EuW » April 22, 2012 1:54pm | Report

Its my fav one for heimr. Good job ! +1

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by MiguelSlowKnow » April 23, 2012 5:27am | Report

How about Viktor? I would think that he is in the DANGERous champs section, cause he's laser just pokes like 20% of early Heimer? Othervisely good guide.

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by Fiesty Nat » April 23, 2012 9:50am | Report

Great guide.
After trying this out Heimy won my heart ovet :)

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by Biodt » April 23, 2012 10:33am | Report

Perfect abilities succession, no other way makes much sense at all.

I find Promote to be a great summoner spell for early game, gets me lots of time next to the turrets to take them down. Even late game I can sometimes get an unmanned back door by setting a promoted tank down a lane where the battle is not, and the extra fire power brings a wave of minions to a tower to destroy it. It will be a while till I write my own guide so give it a try and add it to your guide and give me some cred if it works.

+1

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by Shizukani » April 24, 2012 3:45am | Report

Holy mopy Roly poly! I didn't even know heimerringer was so powerful! Went like 22-7 with him using this build. (except I took promote teleport). I dominated mid so hard I was in enemy base by 21 minutes :0. Got ganked here times and on one occasion got a Quadra kill! Wow amazed



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by PhoenixeTheRise » April 24, 2012 3:36pm | Report

I found that getting grenades at level 7 was too long a time to wait, but the rest of it was fine. That stun and blind can really save you when the enemie's making an offensive, or the stun could stop them from sucessfully getting away. The 50 extra rocket damage doesn't seem too much to sacrifice.

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by olgran » May 9, 2012 2:46am | Report

i have trouble when i support top an they have a tanky melee champ, warwick or alistar an a range like ashe. i end up lagging on my farmin an then no use mid end game. ny ideas. great guide by the way. gets me lots of wins. im only lv 15 so havnt got the runes etc yet tho.

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