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Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Heimerdinger The Machine-Man

Last updated on October 18, 2010
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Ability Sequence

1
3
7
9
13
Ability Key Q
5
10
14
17
18
Ability Key W
2
4
8
12
15
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
Awareness
4/
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
3/
Quickness
Blink of an Eye
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Heimerdinger for 3x3:

As we all know in a 3x3 most summoners (not disparaging those who do not = D) made a gank on bottom.
At the bottom gank on you will never be the first to enter the grass unless it is a trap and you're the bait.
If your team does not come first in the grass skirt and put a machine when only one player from another team come close to entering the grass, since your machine if you put the hand over before (because of the range of the machine).


Heimerdinger for 5x5:

Heimerdinger is one of the best champions to play in mid.
The strategy is great when you can already put two machines, always put one on the right and one on the left for they shall go to creep you the minions that are sideways, and you will always stay in the middle of two more a little behind, because you is very fragile and can die easily.
Where the enemy destroy your machine if it can replace another quickly.
If you go to battle against a champion fighter or tanker or as Mordekaiser Nunu always stand near the tower. as well as regenerate her HP if you attack one of you throws a grenade and hold it in while the stun tower strikes it with a little luck, ignite two machines and you can kill them easily.
If you still have problems to kill or at the base urgently need to go to recover your HP and Mana, and its purchase your items call someone who is free on top or bottom to help you.
At the end of the game you have 330 Power Ability to have yet another 25% of Power Ability, 20 Penetration Magic, 10 mana regeneration, cooldown -15%, Magic Resistance 57, and 500 HP to take so much before dying.