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Recommended Items
Spells:
Flash
Smite
Items
Ability Order
Fury of the Xer'Sai (PASSIVE)
Rek'Sai Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal
Strong
Ok
Low
None
Who am I
I am currently ranked Gold in Soloqueue and carried myself out of Bronze maining Rek'Sai.
I have played hundreds of games on her and maintained a 60% Winrate in Ranked Games.
Recently I stopped playing her since she is weak in the current meta due to recent nerfs and stronger Junglers rised.
--- This Guide is still under construction ---
Pros
Strong early game ganks
Very versatile
Strong kit thanks to her burrow/unborrow
Tunnels and Ultimate give u strong mobility
Provides medium CC for your team and strong engages combined with Flash
Very nice Passive for scouting
Scales well with AD
Cons
Can be locked down with CC easily.
You have to rely on your team when ganking aggressively
Can't stick to targets.
Kiteable
Your vision is limited when burrowed
Falls off late game
Strong early game ganks
Very versatile
Strong kit thanks to her burrow/unborrow
Tunnels and Ultimate give u strong mobility
Provides medium CC for your team and strong engages combined with Flash
Very nice Passive for scouting
Scales well with AD
Cons
Can be locked down with CC easily.
You have to rely on your team when ganking aggressively
Can't stick to targets.
Kiteable
Your vision is limited when burrowed
Falls off late game
Rek'Sai is very versatile but your Item build has to match your playstyle.
The best Jungle Item on Rek'Sai is Stalker's Blade. The Skirmisher's Sabre is the stronger fighting option on many junglers, but Stalker's Blade gives Rek'Sai the possibility to stay close to her enemies. She has no real gap closer on her own while she relies on landing her W Burrow / Unburrow well.
For Jungle Enchantments there are two possible choices you can make:
Stalker's Blade - Warrior or Stalker's Blade - Cinderhulk
I do not recommend building Stalker's Blade - Devourer on Rek'Sai for two reasons:
1. Rek'Sai scales well with raw Attack Damage. Especially her E Furious Bite scales with AD. Notice, that this will deal true damage when you have 100 Fury.
2. Farming up Stalker's Blade - Devourer would waste Rek'Sai's strong early game.
Now you will choose between the remaining two Enchantments depending on your team composition and your enemie's team.
Pick Stalker's Blade - Cinderhulk if your team has a lot of damage and/or needs a tank.
Notice there is a very strong synergy currently between Stalker's Blade - Cinderhulk and the Black Cleaver which is a core Item on Tank'Sai since it gives Rek'Sai everything she desperately needs. The movement Bonus will help you stick to enemies, while raw AD and health always help you and the armor reduction offers you additional utility for you and your team. Always pick up a Dead Man's Plate since it gives u even more sticking power]] and strong defensive Armor and health. Spirit Visage is always a good Item on Rek'Sai, even on the AD version. Your last Item should always be picked by viewing your enemies builds and the state of the game. For example, if you have a 33/0/30 LeBlanc consider buying Banshee's Veil for more defense against magic damage and CC. In other cases buying a Ravenous Hydra might be a good choice deal strong aoe damage or going for splitpush.
Splitpushing is a viable strategy in Soloqueue with Rek'Sai thanks to her Ulimate ability: Void Rush. You are able to push a side lane until an enemy comes to push back or fight you. Then you quickly use your ultimate to another lane to either push on or engage a 5v4 teamfight.
However if you are experienced on Rek'Sai and get a strong lead early you can go for an AD heavy build to snowball harder.
The Items to go for this are: Stalker's Blade - Warrior, Ravenous Hydra, Bloodthirster. You will always need defensive Items on Rek'Sai since you won't be able to apply pressure when you are dueling only.
For boots I recommend Mercury's Treads - Homeguard since those avoid being locked down too much in some cases. The homeguard enchant synergises well with your Ultimate, maintaining the homeguard speed bonus after using your ultimate.
The best Jungle Item on Rek'Sai is Stalker's Blade. The Skirmisher's Sabre is the stronger fighting option on many junglers, but Stalker's Blade gives Rek'Sai the possibility to stay close to her enemies. She has no real gap closer on her own while she relies on landing her W Burrow / Unburrow well.
For Jungle Enchantments there are two possible choices you can make:
Stalker's Blade - Warrior or Stalker's Blade - Cinderhulk
I do not recommend building Stalker's Blade - Devourer on Rek'Sai for two reasons:
1. Rek'Sai scales well with raw Attack Damage. Especially her E Furious Bite scales with AD. Notice, that this will deal true damage when you have 100 Fury.
2. Farming up Stalker's Blade - Devourer would waste Rek'Sai's strong early game.
Now you will choose between the remaining two Enchantments depending on your team composition and your enemie's team.
Pick Stalker's Blade - Cinderhulk if your team has a lot of damage and/or needs a tank.
Notice there is a very strong synergy currently between Stalker's Blade - Cinderhulk and the Black Cleaver which is a core Item on Tank'Sai since it gives Rek'Sai everything she desperately needs. The movement Bonus will help you stick to enemies, while raw AD and health always help you and the armor reduction offers you additional utility for you and your team. Always pick up a Dead Man's Plate since it gives u even more sticking power]] and strong defensive Armor and health. Spirit Visage is always a good Item on Rek'Sai, even on the AD version. Your last Item should always be picked by viewing your enemies builds and the state of the game. For example, if you have a 33/0/30 LeBlanc consider buying Banshee's Veil for more defense against magic damage and CC. In other cases buying a Ravenous Hydra might be a good choice deal strong aoe damage or going for splitpush.
Splitpushing is a viable strategy in Soloqueue with Rek'Sai thanks to her Ulimate ability: Void Rush. You are able to push a side lane until an enemy comes to push back or fight you. Then you quickly use your ultimate to another lane to either push on or engage a 5v4 teamfight.
However if you are experienced on Rek'Sai and get a strong lead early you can go for an AD heavy build to snowball harder.
The Items to go for this are: Stalker's Blade - Warrior, Ravenous Hydra, Bloodthirster. You will always need defensive Items on Rek'Sai since you won't be able to apply pressure when you are dueling only.
For boots I recommend Mercury's Treads - Homeguard since those avoid being locked down too much in some cases. The homeguard enchant synergises well with your Ultimate, maintaining the homeguard speed bonus after using your ultimate.
Why rush Tiamat into Berserkers?
This gives Rek'Sai a really important tempo advantage. With Titanic Hydra and Berserkers completed Rek'Sai has the highest clear Speed in the game. Paired with her Ultimate and ganking/teamfighting/pushing power makes Rek'Sai a really dangerous champion as she can punish any mistake due to her high versatilty and speed.
With this build you will always be ahead of the enemy Jungler in CS and Pressure which opens up a lot of opportunities. There are a lot of occassions where this lead to me being ahead of the enemy Jungler by up to 5 levels which means he is not even on the map.
This gives Rek'Sai a really important tempo advantage. With Titanic Hydra and Berserkers completed Rek'Sai has the highest clear Speed in the game. Paired with her Ultimate and ganking/teamfighting/pushing power makes Rek'Sai a really dangerous champion as she can punish any mistake due to her high versatilty and speed.
With this build you will always be ahead of the enemy Jungler in CS and Pressure which opens up a lot of opportunities. There are a lot of occassions where this lead to me being ahead of the enemy Jungler by up to 5 levels which means he is not even on the map.
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