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Singed Build Guide by Run4TheHills

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Run4TheHills

Honey badger Singed

Run4TheHills Last updated on March 27, 2012
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Ability Sequence

2
3
5
7
9
Ability Key Q
4
8
10
12
13
Ability Key W
1
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 1

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 8


Table of Contents
Guide Top

Introduction

Hey, this is my Singed tanking guide. I have never posted on Mobafire before, mostly because most of my builds come from here. A couple months ago, i picked up Singed, and I fell in love. Since then, my win/loss with singed is about 10/3. Yes, it is indeed possible for a tank to carry... just not necessarily with kills.


Guide Top

Pros / Cons

Pros:

    Snowballs well with a level 3-5 kill.
    He can tank turrets for a very long time after frozen heart.
    Poison Trail and diving makes you seem more like a threat than you are, causing a large degree of focus (which you can handle).
    Fling will earn your team a kill almost every time it is used correctly, and can even keep enemies inside AOEs such as a nunu ult.
    Enough move speed to catch any champ.
    DON'T CHASE SINGED.
cons:
    Not that scary early game, unless he has first blood.
    Countered in lane by anything ranged.
    TO win in lane, you have to take some risks.
    If your team doesn't have good damage output, there isn't much you can do (like in my last game, where i went 12/5/8 and still lost).
    Causes a degree of overconfidence that must be kept in check, at least for me.