Ezreal Build Guide by RainofLight
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| Health | 2320 |
| Health Regen | 15.4 |
| Mana | 1445 |
| Mana Regen | 18.7 |
| Armor | 117.69 |
| Magic Resist | 55 |
| Dodge | 0 |
| Tenacity | 35 |
| Movement Speed | 395 |
| Gold Bonus | 0 |
| Attack Damage | 356.2 |
| Attack Speed | 30.999 |
| Crit Chance | 35%S |
| Crit Damage | 50% |
| Ability Power | 55 |
| Life Steal | 22% |
| Spell Vamp | 0 |
| Armor Penetration | 54.2 |
| Magic Penetration | 0 |
| Cooldown Reduction | 9.9792% |
Recommended Runes
Purchase Order
Ability Sequence





Introduction
Welcome summoner! Here you will find a guide on how to play
Ezreal! He's hard at first and a lot of people give up immediately. But I know that if you keep trying, with help from my guide, you will be having fun with
Ezreal in no time!
Hi there! This build is under construction but I'm publishing it now just because there will be like month long periods where I won't work on it.
Summoner Spells
Exhaust and extra flash best fit my
Ezreal play style. Pick spells that fit yours.
Gives you cc to force people to play your game.
Can help big time when kiting.
It seems a lot of ad carries get this. Great for baiting. So get if you want.
Nope
Nope
Nope
Well maybe.
Good but consider getting
Mercury's Treads or
Quicksilver Sash instead.
Don't need. Have masteries that give mana.
Can be good instead of exhaust. I'd recommend getting
Executioner's Calling instead.
No
Can be good for finishing off enemies with your ult.
Love This. Double flash comes in handy more than you think.
Skills
|
Passive: Rising Spell Force |
Hitting a target with any of Ezreal's abilities increases his attack speed by 10% for 6 seconds (Max Stacks: 5).
Explanation
You're going to want your stacks as high as possible when fighting other people. For team fights just aim your w into a crowd and you will have instant max stacks. I wouldn't worry to much about your passive in these situations.
It's the one on one situations you want to make full use of this passive. Try kiting a little with
Remember: For each enemy your
|
Q: Mystic Shot |
Ezreal fires a bolt of energy dealing 40 / 65 / 90 / 115 / 140 plus 110% of his attack damage and 20% of his ability power as physical damage (applies on-hit effects).
Ezreal's cooldowns are reduced by 1 second if Mystic Shot hits a target.
Cost 30 / 35 / 40 / 45 / 50mana
Range 10000
Stuff that is good to know.
After harrassing and enemy, run away from creeps or go into bush so the creeps will stop attacking you. Until you get
Wriggle's Lantern during lane phase, creeps will deal heavy damage against you.
Sometimes it's best to hold a minion line from getting to your tower by letting them hit you until your minions can come. Since it is harder to last hit minions when they are at your turret, this will help you get higher cs.
If I see an opportunity to take down a turret's health, I like to fire my ult into a minion wave to get max stacks on my passive.
Game Phases
Early Game
Very first decision. Buy
Mid Game
Late Game
Champions Strong Against Ezreal
There are certain champions in the League you need to watch out for.
The build.
I took most of the build from AD Ezreal - Official Team EZ Guide by EZ Zythian but made a few changes of my own. I listed them below. I love this way of building
Ezreal and I think it is how he should be played.
The changes:
- I get a
Doran's Blade and the very beginning. I find I need the extra damage early. - I get
Mercury's Treads instead of
Ionian Boots of Lucidity because I have cd runes already and tenacity helps on
Ezreal a lot. - Runes are different.
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