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Garen Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

How to be a man

Last updated on September 23, 2011
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Ability Sequence

2
4
10
12
13
Ability Key Q
8
14
15
17
18
Ability Key W
1
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 15

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 15


Table of Contents
Guide Top

Introduction

Garen is an early game powerhouse and with this build, his playstyle becomes dynamic and require more decision making. His role in the team is to wreck his lane (top or bottom lane) so hard that the enemy won't be able to recover. Garen is not a tank and should not be built that way. Garen is essentially an early/mid game assassin and late game anti-carry. With this build you should not be initiating fights unless you know you're target will die and you can escape alive.


Guide Top

Runes

Greater Mark of Desolation:
Self explanatory. Standard runes for AD type champions. I will not go into the details of armor penetration benefits and calculations because there are other guides that explain it much more effectively.

Greater Seal of Resilience:
Flat armor runes help you greatly in your early game dominiation. It helps you tank the creep damage for the first several levels which is important because you want to be playing aggressive to deny your lane from creep kills and experience.

Greater Glyph of Resilience:

Garen is one of the few champions that can full out turret dive at lvl 2 and get away alive and with a kill. I use even more flat armor to increase my chance of surviving a tower dive. If you are playing garen and you are not playing aggressively enough to tower dive for a kill at early levels you are not fully using Garen to his strengths.

Greater Quintessence of Strength:

These quints are geared towards early game domination and it helps you with last hitting while denying your lane opponent at the same time. You can easily kill a squishy champion like ashe at level 2 with your QE combo.


Guide Top

Masteries

I prefer a 15-0-15 setup for a balance between damage and utility.

Archaic knowledge is incredible on Garen. Why? Because his ultimate ability is entirely magic damage. a 15% magic penetration on his ult could a dead Cho'gath and not a Cho'gath running away with 50 health. I will be attaching a Garen ultimate calculator very soon and you can play around with percentage magic penetration to see the difference for yourself

Improved flash and movement speed allow you to chase down your targets because Garen does not have an instant gap closer.

Maxing Brute Force in the mastery tree along with my AD quints and a Doran's blade, I start out with 80 total AD at level 1. That is incredible burst and will strike fear into your opponent.