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Mordekaiser Build Guide by mirza07

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author mirza07

How to build good tank...MORDE

mirza07 Last updated on March 17, 2012
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Ability Sequence

2
8
10
12
14
Ability Key Q
4
13
15
17
18
Ability Key W
1
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Chapter 1

Abilities

Iron Man

Iron Man is the reason why Mordekaiser is different than any other champion. The ability to charge up a shield that will soak damage instead of your health points is amazing! This passive has saved my *** so many times and I have won many team fights keeping this ability up. It's important to understand that this passive is based on how much armor and magic resist you have. In other words, the more armor and magic resist you have, the harder it is to get rid of your shield. This is key to being successful with Mordekaiser.

Mace of Spades


Mace of Spades is lighting up your mace and smacking someone in the face (wasn’t trying to rhyme lol) I like to use this ability to deal a bit more damage to my enemy champions or farm and charge up my shield a little more. If you hit the closest minion to you, it will send a shockwave of three bits to the next three nearest targets. Try to use this to your advantage by hitting enemy champions with the aftershock if all they do is kite you. It deals the most damage when charged up and smacked on the enemy champion.


Creeping Death


Creeping Death is your defensive ability, but can be used to deal damage the same time. Shards of metal surround you giving you increased armor and magic resist while damaging opponent around you. Even if you’re not colliding with the enemy just yet, the increase armor and magic resist will help you a lot if you’re focused. You can also throw this onto other allies that are being focused if they need the extra armor and magic resist. Remember that ALT + W will apply this baby onto you instead of clicking.

Siphon of Destruction


Your ranged harassment. This ability should be maxed first. Harassing with this ability at level 1 is poor, but once at level 2, the damage is noticeable and if done every 6 seconds it will diminish their health. Every six seconds, run back into the minion wave and attempt to hit the enemy champion and minions together.

Children of the Grave


I personally think this is by far the most important ability to learn how to use and to understand. It deals damage and heals over time. In WoW terms, it’s a DoT and it’s HoT on you (pun intended lol)