This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Choose Champion Build:
Spells:
Ghost
Exhaust
Ability Order
Assassin's Mark (PASSIVE)
Akali Passive Ability
Before you Start (Best build is build #2-carries games)
-To learn this, build regular full tank akali. This allows you to dive in when you are tanky and do full burst combos without being disturbed. Allows you to understand her limits.
2.Once you become adjusted, start building the mejai full tank build or the rylai's full tank(recommend) build. This will cause you to end up as a carrying tank. Learning how to play akali full tank first is vital to play this well. You can be super aggressive.
Which is this:
-Best Akali Tank Score Ever Achieved.... 11 kill streak too
-mejai tank akali
-mejai stack akali full tank-more rank...
-normal game. pub stomping.
-more rank pwnage. Sorry but this is too much win.
-another ranked play, confirmed that getting mejai is not the risk itself. It is the risk in between building it and your tank items. That is where I die the most.
-second ranked game with tank akali (only reason i lost was because my team sucked. attacking tanks T.T)
-first ranked with tank akali
oh and a lil present from the past.
Comment and vote if possible. Haters, ALL WELCOME!
9 Offense - I changed it to Exhaust and got Archaic instead. I realized that the only thing that can chop down tanks are dps. So with that said, why not just **** em up with exhaust?! Because you are Akali, and squishies are still squishies. Even if you are AP less.
Time to get Mercury Treads.
After Mercury Treads, you have to adapt as all good tank players do. Thornmail or Force of Nature first? Look at your enemy team and see if they have more AP or AD and you pick accordingly. AD = Thornmail, AP = Force of Nature.
Now heres a tip for new tank players. If they are well rounded, I would get Negatron Cape from FoN and Chainvest from Thornmail first. Then buy Thornmail and FoN in whatever order you find necessary.
Now you should have Warmog, Mercury Treads, Thornmail, Force of Nature. It is time to get Guardian Angel. This will ensure that you never die, aside from the great benefits it gives.
6th item- Banshee's Veil/Abyssal Scepter/Rylai's Scepter
Banshee for more (MR)
Abyssal for more (MR) + a bit more AP
Rylai's for more HP + CC + AP
That was for my 13/1/13 game item set.
- DO NOT BUY ANY SHOES-
2. Under Rylai's Scepter, buy giant's belt first if you can't finish it. Then Finish it.
- DO NOT BUY ANY SHOES-
3. Buy Force of Nature, get negatron first if you can't finish it.
-You now have 8% speed from FoN, this is why I ignore boots. Plus, you have your ultimate for killing. Boots dont do much once you become a pro juker.
4. Buy Mercury Treads for CC prevention and Magic resist.
5. Guardian Angel
6. Rabadon's Deathcap
I highly recommend deathcap. You have 336 ap at lvl 18 with 200 armor+ and 200 mr+. If you must, buy banshee's or thornmail. But a deathcap will serve those squishies right. I mean, you prob dont even need it, but to fully faceroll, get it.
---
Early Game Dominance in lane due to hp regen. Harass all day.
Can CARRY games due to tankiness.
I repeat, YOU CAN CARRY GAMES!!!
Cons
---
You have a CC tanky AP item to start with.
You have high hp regen due to Force of Nature[FoN]
You have Guardian Angel
You have 336 ap. more than enough to roll squishies. You are an unstoppable carry.
Choice 1-Mejai: You can get stacks earlier
Choice 2-Warmog: You gain more survivability
Time to get Mercury Treads.
After Mercury Treads, you have to adapt as all good tank players do. Thornmail or Force of Nature first? Look at your enemy team and see if they have more AP or AD and you pick accordingly. AD = Thornmail, AP = Force of Nature.
Now heres a tip for new tank players. If they are well rounded, I would get Negatron Cape from FoN and Chainvest from Thornmail first. Then buy Thornmail and FoN in whatever order you find necessary.
Items: Mejai->Warmog->Mercury Treads->Thornmail->Force of Nature
6th item- Rabadon's Deathcap/Absysal Scepter/Banshee's Veil/Rylai's
Banshee for more (MR)
Abyssal for more (MR) + a bit more AP
Rylai's for more HP + CC + AP
Deathcap for more AP
---
You will be successful in having AP and being tanky.
Great Aresenal for your team in competetive play, since you dont want to be obsolete like AP Akali late game.
Cons
---
You have to play squishy until these items are completed:
Mejai->Warmog->Shoes
Right when this is done (mid game) you are able to build tank items such as Thornmail and Force of Nature
Ignite helps a lot for killing off your opponents, since not having AP is kinda hard to kill, so more than usual, you leave them with like 100 hp after a full burst combination, -IGNTIE- kill achieved. Also helps take down tanks with High HP regen using ignite. However, that isn't really the point of being a tank huh? So... Get exhaust, help **** those DPS carries up. As long as they are weakened, your team will kill them. Also, it helps motivate your team to kill that person. I know I feel aggressive when I see an exhausted champion.
(Keep throwing Q at enemy champions when waiting to last hit, this will prove useful once you hit lvl 6 or find a good time to kill them.)
Now once you get warmog, find a lane to farm it up as much as possible, and tell your team to be sort of passive/or ask if they need you there. You can turret dive once you get Armor because turrets are based on AD, and also, you have like 2.7k hp min-3.4k HP max.
At mid game, you are still a big damage producer, more like bruiser, since you do about 1k burst still. About 3/4 or 2/3 of a life bar. Anyhow, once you see someone you can kill, just do it. What are they going to do? Try to kill a tank? As long as you know you can escape, such as shrouding out.
Late Game, during teamfights, when your team is prepared, ping a target(squishy) then dash to them, and almost everyone will be trying to kill you. I have not had a point where they didnt attack me, akali is like Teemo or Evelyn, always targeted.
Midgame
---
you have Mejai->Warmog->Mercury->Chainvest/Negatron Cape
you should be trying to turn Chainvest into Thornmail if they are AD heavy, or Negatron into Force of Nature if they are AP heavy. Once you complete one, you are back to full tank status.
Late game
---
You wait for a good time and dive at their squishy and ping it, tell your team to all focus the squishies. You should spend all your time attacking them. Tank Turrets when needed, Tank Baron/Dragon. Don't be a wuss.
---
*High Burst Damage Early to Mid game (moderate if ap tank)
*Always targeted in team fights
*Great Farmer
*Gets items very fast due to assassinations.
*People mistake you for being useless and you end up killing them
*Great Turret Diver
*gold avg per game: 12k-14k
*Helps you learn to play AP Akali by learning exactly how much burst she can do.
Cons
---
*Build is slow in solo lane because you get kills faster in duo.
*Not much dmg late game compared to carries(heck your tank, what do you expect?)
*Looks too intimidating compared to a Tank Teemo (lawl)
*Still a very Skill Intensive character, if you suck with AP akali, you won't fair much better with Tank Akali
you are all pushing their mid turret, and they are turret hugging, your team cant fight. Assuming your tanky enough, dash to a squishy target and keep fighting until your hp gets low so your team doesnt need to start taking turret damage too early. You have to recall at this point unfortunately, but whatcha gonna do? Your team probably killed them all and took the turret.
Another example, you hide in the bush and everyone is at mid, you ping squish, then dash out - This surprise attack ALWAYS freaks people out, and they will all target you immediately, this is your team's cue to start ravaging.
You must be logged in to comment. Please login or register.