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Master Yi Build Guide by peca

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League of Legends Build Guide Author peca

How to master the master yisus in the jungle!!!!

peca Last updated on March 26, 2016
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
1/
Bounty Hunter
Oppressor
 
 
 
 
 
5/
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 18

Wanderer
 
 
5/
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
1/
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 12

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0


Introduction

I play master yi since ap yisus was the thing, on season 2. Since I started playing lol I always love yi, however somewhere between season 3 and 4 I stoped playing with him, and only started to main him around mid season 5, and yes, you heard me right, Im a master yi main. (also a teemo and a bard main :P)

Its true he is like a right click champion, like warwick, however he has a quite bad early, his ganks need to be realy good, his tower dives, when behind, require skill to be worth and if you dont use your "q" (alpha stryke) and your w (meditate) properly, you will have a realy bad time, so, in my opinion he isnt that much of a "noob" champion

Why did I made this guide?
Many people asks me how can I have devourer so early (around 15~16 minutes whats my build, etc....


Why do I make bork (Blade of the Ruined King) instead of Guinsoo's Rageblade?
As you all know, buisers and tanks are too op and bork takes care of that issue because it deals 6% current health as damage per basic, with sated it procs twice on the second atack, so in general it procs 3 times per 2 atacks wich makes a total of 18% of the current health in almost 1 second because of the atack speed you have. Also, the nerf on the "e" (Wuju Style) hited marter yi with the famous Rageblade Tank build pretty much in his balls because with that build he doesnt have much AD items and the big nerf was turning the "e" active ratio from TOTAL ATACK DAMAGE to BONUS ATACK DAMAGE so that makes his true damage not that big compared to the one whith this build.

Why was the Rageblade Tank build so op on master yi?
First, the sated made yi proc on hit efects twice per 2 atacks so they would proc 3 times in every 3 atacks. The rageblade did an aoe on-hit damage that scaled in ap and gave so much atack damage and ability power so you could "w" (Meditate) and heal up adn the atack damage made your "e" (wuju style) do even more damage. Then sterak's gage would help also your "e" (wuju style) and that was when you had the damage, what you needed was the sustein, thats why the build was tanky and no one could kill you, so it was realy op.



WARNING



I made a friend feel realy bad with this build and playstyle, because its more like a solo queue type so I must say I only think you should use this build in solo queue so you dont make the others feel bad. Trust me, they will hate you!