Talon Build Guide by schwiggidy

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

League of Legends Build Guide Author schwiggidy

How to Play Ezio Auditore da Firenze

schwiggidy Last updated on October 5, 2011
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 22

Strength of Spirit
Veteran's Scars

Defense: 0

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 8

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Talon Muh****a

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Greater Mark of Desolation Armor penetration is great on every AD character, and its especially great for Talon, as you can penetrate their base armor early game, and pick up kills easily.

Greater Seal of Attack Speed and Greater Glyph of Attack Speed I'd leave these runes up to personal preference, but attack speed is good because it helps with farming early game, and if theres combat at lower levels (1,2,3) in your lane, you can easily damage them more in less time.

Greater Quintessence of Desolation Again, armor penetration is good early game.

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My items greatly differ from other Talon guides because of one reason - I build Talon as a crit champion, and he is generally viewed as a lifesteal/burst champion. The reason for the crit build is because life steal on talon is almost useless. you dont have the health to keep up your lifesteal and can easily get nuked before you even get enough health back. Hes too squishy of a champ to have lifesteal. Burst builds are also not that great because once you use your burst on a champion, if the enemy doesnt die, youre ****ed. Crit keeps a consistent amount of damage on your enemy with your auto attacks, and with your Noxian Diplomacy (which crits) up every 1-2 seconds (depending on cooldown) you can chunk out enemy health incredibly quick.

Pick up a Long Sword first with a Health Potion for extra early damage, and to build your The Brutalizer faster. On your first recall, best case is to pick up your The Brutalizer. If you cant, get Boots of Speed and a Long Sword. After your The Brutalizer and Boots rush your B.F. sword as fast as you can. After your B.f. sword finish off your Mercury's Treads. Laning phase should just about be over at this point, and depending on your money and what is necessary for the game at the moment, get either Zeal for the crit, move speed, and attack speed, Avarice Blade if you arent earning money fast enough, or get your Pickaxe if you want extra damage. Try to finish your [Youmuu's ghostblade]] after your first zeal, and grab the Infinity Edge as early as possible if you can. If you can make it to late game, get your two Zeals and buy a giants belt right after, to keep you in the battle a bit longer. Finish your first Phantom Dancer before you buy Warmog's Armor, and then finish your last Phantom Dancer. At this point in the game you should be a godly unstoppable force. A talon with a full build meant for a quick burst of damage wont be as effective as a Talon building crit, because even if the enemy is incredibly tanky, you can chunk their health out with your crit. Your 32 second ultamite is also either a finisher, or a great escape, as you get around 570 movement speed, and thats without Youmuu's Ghostblade.

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Skill Sequence

Grab Rake first for easy harassment in lane and using it occasionally for grabbing a couple of last hits when minions are low. Talon uses such little mana with his abilities, which allows you to throw Rake at the enemy almost every time its up.

Your second ability should be Cutthroat. I like to get this second because it gives you an easy escape in case you get engaged on. You can jump to minions, or you can even engage by silence-jumping to one of them.

Third ability should be Noxian Diplomacy. This is your strongest ability, and it also can crit, which does a ridiculous amount of damage.

Max out Noxian Diplomacy for the cooldown and the damage you get from it. Cutthroat is great because of the percent damage increase that you do on the person you cast it on. Rake should be your last because it doesnt do much damage and its only useful for its slow (and farming), and even then you have a jump silence, extra move speed from Youmuu's Ghostblade and Shadow Assault, so it shouldnt be a problem.

Obviously max Shadow Assault when you can.

NOTE: Some people put their levels into Rake early to farm easier and for early harassment. Ive never actually tried to do this method, Ive never seen farming as much of a problem on talon as you can keep people at a distance with Rake at level 1. Caitlin and Ashe are a different story though.

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Summoner Spells

Grab Flash because its one of the best escapes in the game, and you dont need Ghost because you have your Zeals, Youmuu's Ghostblade, and Shadow Assault for movement speed.

Clairvoyance is an amazing and underrated ability. Its perfect for engaging, chasing, checking dragon and Baron, checking bushes, and it has its other uses too. You can even run by the jungle, Clairvoyance it, and use Cutthroat on a creep to escape or chase. If a support on your team doesnt grab it, go ahead and get it. Otherwise you can substitute it with Exhaust

Exhaust for the damage reduction and slow, its great for 1v1s, chases and escapes.

Revive to be honest, this is a great ability, but only if you dont die alot. Its INCREDIBLY useful late game when the death timers are ridiculously high, and it sometimes can make or break a game.

Ghost I guess if you want some *****in' movement speed

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Tips and ****

  • For enormous groups of minions pushing your turrets, use Shadow Assault to farm all of them, its only a 30 second cooldown when maxed.
  • Do not engage with Shadow Assault. Save it for a finishing move, so you can use it to escape if the person youre killing has a teamate near, or just in case. Try to engage with Cutthroat if you can.
  • Try to use your Cutthroat on AP carries to silence them, then focus them down because theyre usually pretty squishy.