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Spells:
Flash
Ignite
Items
Ability Order
Guerrilla Warfare (PASSIVE)
Teemo Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal
Strong
Ok
Low
None
Who am i?
Plat 3
Its been a while since ive created a guide on mobafire. I forget how to do the coding stuff and make it look fancy. But i think mobafire has really catered to people like me, its alot easier especially with the inclusion of the Ability level order thing. I remember that being bery challenging and feeling a bit acomplished after doing it.
Bork along with all the other AS you have in this build(you will almost reach cap!!!) This also helps you spread poison faster which deals quite some DMG because on top of the ap you do have some really nice MR pen. Teemo can get pretty tanky with this build reaching 3k hp. Which may not be needed if your back line has enough peel but will allow you to live through most assasins. Most importy is runaans. This works so well on teemo, he will spread not only poison but frozen mallet slow and i even believe red if you have it.
Though i think this is far better than AP teemo. One advantage an ap teemo will always have is pressure with shrooms and burst if he ever encounters squishies. Teemo has no percentage MR pen. Which can be very troublesome if their front line is stacking MR. If this is happening get void in replacement for Liandrys.
Your goal is to poke your opponent as much as you can while still getting cs your self. Becarefull how you use q. Pre 6 you can spam this quite well how ever in certain match ups make sure you take advantage of the blind. Dont just use it to poke if hes going to get in melle range and attack you. Your main goal is to shove your opponent in the tower, take tower at like 15 m. When building shrooms you want to have some in river, and brush. So you can freely run away if a jung comes.
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