Morgana Build Guide by Timelyshadow
Not Updated For Current Season
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Burn them to the ground!
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
What I won't talk about..
I will not go into detail on how to play Morgana, there will be specifics mentioned about certain situations though.
Sure, make them when they are called upon, if you need more pots/wards then get them. Always counter play the enemy team.
Should you switch items out? Yes but, try not to stray from the process.
WHY HUNT? WHY THESE ITEMS?
Having the twin shadows early game allows for alot of creative plays.
The slows translates into more dmg and were going AP anyways.
With Moba boots and the movement increase from twin shadows you can really chase down your enemies to get off you're stun.
You can take a game over.
Gank lanes very effectively.
Rewards early game kills handsomely.
Rewards passive-aggressive laning.
Be a play maker.
HOW TO HUNT
So, you want to go mid Morgana but want to be a real Magic Johnson on the field? Well, you're reading the right guide.
During level 1-5/6/7 you will be farming lane, if you can hit you're opponent with a few combos go ahead and get the kill and continue to be aggressive, otherwise just last hit as best you can and call out M.I.A's like a teammate should. (You only have one mana pot so use it wisely)
You're Twin Shadows is the key to success, using it properly will determine your success. With that being said, how do you use them appropriately along with your abilities? When you have a suspicion of an enemy low on health in the jungle; before a team fight to create a better initiation; to use with your ultimate; to hit your Q; to push a tower; to save a teammate; to kill an enemy. Also, be sure to follow the ghost you feel that is going to the right direction. Do your best to use this as often as its up.
Go and gank lanes as often as you're twin shadows is available or your ultimate, if you can time them together then that is the ideal plan but, you may go hunt for someone and the cooldowns might be off.
When you go hunting your goal is to utilize you're ghosts in the jungle when you suspect no more than 2 enemy champions are in it and you feel that you can kill them, intercept them from going to a lane or tower or simply harassing them. If you can hit you're Q twice on both enemies or the one then you have succeed with you're hunting and that should bring their health down close enough to not be effective in a team fight or for you to be able to kill one or the other. Just achieve the goal you set out to do without getting trapped. The ghosts can be used as an escape mechanism if things turn out bad. Use the ghosts at the opportune moment. Remember that your abilities gain an extra slow once you buy the scepter.
Do not be afraid to go back for mana, you are not effective if you cannot cast your Q. Forget the combo in general when you are low on mana, if you can shoot off a Q with out fully engaging the enemy or setting up a kill for a teammate (Or casting you're shield at the right time) then stay out there. Although this does not apply to laning mid.
When laning mid you should always be winning the lane with you're aoe because you can hit usually more then half of the minions at a time. If you cannot cast you're aoe you cannot be effective in lane and risk giving you're opponent the chance to kill you and that is bad. You're tower may take damage as you gank or you may loose it early. Thats fine....yes if you can save it, save it, if you are in the middle of hunting or ganking just make it snappy. Shoot off a Q or you're ghosts and if its unsuccessful then o'well go save mid. Always keep in mid you;re trying to get alot of assists/kills. But, the next tower must not fall.
Oh and uh....follow the "LowElo" code, team work wins games.
Thats all my advice.