Mordekaiser Build Guide by FzFeaR
Not Updated For Current Season
I SHALL BRING GREAT SUFFERING
Final suggested build
Not Updated For Current Season
Mordekaiser.... Sigh where should I begin, ever since I bought Mordekaiser i fell in love insantly. I noticed that a fed Mordekaiser is really hard to kill, so I wanted to try him out.
Mordekaiser is an ap melee champ that takes somewhat some skill to master. It's really easy to suck with Mordekaiser, He's not the strongest champ lvls 1-4, even at lvl 6, I suggest that you just keep harrasing your opponent, at lvl 11, Mordekaiser becomes the best champ. As his ult slowly drains your opponents health. Even if the enemy ad carry is getting fed, as soon as you teamfight and time your ult to kill the ad carry you can pretty much win the teamfight, getting you fed... which then you can more easily ult the adc and carry your team.
Greater Glyph of Ability Power
Greater Mark of Magic Penetration
Greater Quintessence of Ability Power
Greater Seal of Scaling Health Regeneration
- Greater Mark of Magic Penetration are the most efficient marks for Mordekaiser for maximim damage output.
- Greater Glyph of Ability Power, I use these runes for more damage on my Siphon of Destruction and Mace of Spades
- Greater Seal of Scaling Health Regeneration, I found these seals being the best for Mordekaiser. He has more sustain in lane, and stacks with Spirit Visage
- Greater Seal of Armor are great runes for Mordekaiser, but most mid champs are AP, such as Anivia, Ahri, Annie, Ryze, therefore, Greater Seal of Armor is not going to help you in lane. Unless versing AD casters such as Talon, or Pantheon
- Greater Seal of Health are good if you choose to use them, note that they will not be as effective as other runes during late game.
- Greater Glyph of Scaling Magic Resist are great if you decide that AP mid champs are causing you trouble and need a little extra magic resist boost. Note that Siphon of Destruction won't be as strong early game with these runes.
Greater Quintessence of Movement Speed is a great choice for Mordekaiser. These runes are pretty good for mobility. It's player preference.
Now, I have used Morde for a long time, trying out new builds, going health armor (off tank) and just pure ap, which i don't believe should be the way to build morde. Morde is a champ that deals tons of aoe damage, and single handedly able to tank 2 or 3 champs at once with his passive. The Rylais is for susatin and slows, being able to slow your oppenents with our E can save you or your team many kills. The Hextech is mostly for the spell vamo from its passive while giving you a nice life steal bonus for your Mace of Spades (Q). The Hourglass is for armor and AP and a super active that prevents you from getting killed if caught... I LOVE SPIRIT VISAGE, it's a mordekaiser item. health, coold down reduction, magic ressistance, and increases all healings on yourself by 20%. If you're still not convinced maybe this will, in team fights, the health is obviously good, the cdr makes you odo more damage per second, the magic ressistance is for that AP carry or AP champs that are tryin to focus you, and its passive makes every ability (including your seal runes) give you health as you deal damage, PLUS the super passive that morde has, which createsa temporary shield based on the damage you do. so, the Adc is focusing you, you ult, E and Q a few times... and I guarantee you that you'll see their health just drop by the second while yours barely moves, and if you do kill people with your ult, the follower's damage heals you for the 20%... HOW OP IS THAT!!!!!
Well, your main damage output early game is your E so you max that out first, following your q but you want to get that w early for suurvival reasons. Ok let's say your pushing their tower with your abilities when you see that you're about to get ganked... you use your ability on the jungler to activate your passive, then you shield yourself with W to gain armor. IF you are level 6, then use your ult to steal some life. You can easily survive and get safely back to your turret, or if your jungler is close, then you might as well try to kill one with your ult and combos which are E,Q,W(on yourseld or your jungler),E, ignite, then ult... your will either get a kill or you scared them away for you to survive
Now I recommend using ignite, flash.. ignite to use with your ult, and flash for runaways, or to catch your enemy... Some other spells you could use are teleport, and exhaust. All the other spells aren't the best with morde, for example, ghost yeah it could work, but flash is faster and you can flash over walls. Heal, signifies that you lose health, which your seals cover that, clarity, he doesn't use mana -_-, smite, morde can't jungle, and clairvoyance is for your support to have,,
Pros / Cons
-Amazing passive -health dependant without health regen runes
-easy to farm after level 4 -easy to gank because he has no natural escape
-he's made of metal -farm dependant, if you can't farm properly
-crazy burst damage -can be easily countered by range or cc
-very hard to kill if fed -no natural cc
-this build works even if you went 0-10 in lane
-doens't use mana
-clears wave minons like if it's his job
Creeping / Jungling
Ok so, farming.. what the game is about. If you can't get 100 cs by at least 15 min, you better off using another champ because morde can easily get 100 cs by 11 min.
Here's how you do it:
after you get level 4, you clear the wave as fast as your can (make sure you ward) then you take your wraiths. keep repeating and you'll be happy with the farm you obtain by 11 min.
Now there are some occasions that you won't be able to do this, for example: your jungler is behind, your facing an ahri/anivia, or they have their jungle warded and can eaily kill you.
This strategy takes practice it will not come around the first game so don;t get mad.
My best farming is when i had 200 cs by 25 min, I was 0-0 but i had a full build at 25 min. you can literally step all over the enemy team without you getting a scrath.