Wukong Build Guide by YoshiTheAsian
Champion Build: Wukong
| Health | 2493 |
| Health Regen | 56.8 |
| Mana | 1286 |
| Mana Regen | 18.6 |
| Armor | 135.69 |
| Magic Resist | 177.8 |
| Dodge | 0 |
| Tenacity | 35 |
| Movement Speed | 415 |
| Gold Bonus | 0 |
| Attack Damage | 296.6 |
| Attack Speed | 30.994 |
| Crit Chance | 40%S |
| Crit Damage | 0% |
| Ability Power | 55 |
| Life Steal | 22% |
| Spell Vamp | 0 |
| Armor Penetration | 41.52 |
| Magic Penetration | 0 |
| Cooldown Reduction | 20% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Introduction
Hi! Welcome to my solo top guide on Wukong, The Monkey King! First off, I'd like you to note that this is my first guide, and I am nowhere near pro haha. I'm just a gamer that likes to game, and I want to share with you how I play Wukong. I would consider The Monkey King as my main, as my best games I've played are usually with him. Note that in order to be a good Wukong, you have to be ballsy while being smart. That means knowing his skills well and practicing with him, as well as being aware of your surroundings and what's going on at the other side of the map.
Again, this is not a ranked guide, nor is it a pro guide, it's just an opinion based guide on how to play the Monkey King. And without further ado, let's get to it!
Pros/Cons

Pros
-
Great mobility and flexibility within team fights
Good initiator with his decoy and ultimate
Quite bulky, especially with my preferred runes and mastery page
Excellent cohesiveness with his abilities
A great assassin, has a lot of movement with this build
Doesn't need a lot of items early game, just those boots, phage, and brutalizer works wonders!
Tons of damage to those squishies!
Cons
-
Has to be ballsy in order to be effective. Gotta learn his limits.
Can get focused in team fights if you're not careful.
His ult is a hit or miss.
Runes and Masteries
The Greater Mark of Desolation runes work excellent with your
The
I like going for that 9/21/0 mastery page to get that extra bulk on Wukong. It allows you to out sustain your opponent so that you can stay in that lane for as long as possible. Later on, you get enough damage from your items, and the extra defense overall helps you survive in those clutch situations you should be getting into as a Wukong ;P
I won't go into any details as to each specific mastery I chose mainly because I believe it's all about preference. You get enough bulk from my recommended rune page anyway, so if you feel the 21/9/0 page is a smarter way to go, then go for it!
Summoner Spells
Another good pick in place of
This is a great summoner spell, as it allows you to pick off that last bit of health your opponent seems to always have after a skirmish.
Skills





This ability increases your armor and magic resist for every nearby enemy champion. It's a great ability that gives Wukong more bulk in those team fights. This ability also helps you to solo against two champs when your playing normals, as it does happen. In actuality, I find myself doing even better if I'm playing against two on top, as you level up faster than your opponents and you're never really overextended.
This ability causes your next attack to lower your opponent's armor by 30% and do tons of damage! This is the heart of your burst, and allows both you and your team to take out your opponents faster. It has a fairly short cooldown in later levels, allowing you to keep your opponent's armor down consistently in a prolonged fight. It also deals on hit affects, making it work great with
This ability allows you to become stealthed, leaving a decoy behind that deals magic damage around it after 1.5 seconds.
This ability allows you to dash to a targeted champion, hitting the target and 2 additional enemies near the target. It also increases Wukong's attack speed. This is your initiator, and rounds out Wukong's arsenal of abilities. You can use this to last hit multiple minions, or last hit minions as well as poke your opponent. It can also be used to run away by targeting a minion or a less threatening enemy champion. You can also use this on enemy minions as you are taking down a tower/inhibitor, allowing you to increase your attack speed.
This ability knocks up enemies around Wukong and deals damage to them every second. He also gains movement speed over the duration of the ability.
Skill Sequence
I like taking a one point early in
Items
I take the
First Recall
The first time you recall should be fairly early. This is because you have that
End of Early Game
By the time early game ends, you should have these items, usually in the order in which they're listed above. The
Mid Game
It's tough to say when Mid Game actually starts. Some say it's when the first team fight starts. Others say it's when the first tower goes down. IMO, as a Wukong it usually starts when you start roaming, whether it's because you destroyed your enemy's tower, or they destroyed yours.
Late Game
Late Game should come around well after you're level 18. That is, unless you've been destoying ;P I find that even if I have just a few kills, not necessarily fed, I reach my full build faster than all the other champions do. This is because almost all the items on this build are relatively cheap, since the bulk of these items are bought early on (eg.
Other Items
If the enemy team seems to have a bit too much ad, you can take this over
If you want even more cdr, take these. Although personally, the cdr you get from your
If you end up picking something else over the
I see a lot of people play
This item gives you more armor penetration, allowing you to bypass a lot of armor, even taking down some tanks fairly quickly. However, the armor pen you get from your
Another good item that gives you armor pen. Since it gives you attack speed, it can be a smarter replacement to
Yes, stacking bloodthirsters is viable lol. If you want less bulk and more damage, you can take this over
If you don't want the extra bulk, or just want to try and dish out as much damage as possible, you can get this. Replacing
I used to take this over the
I don't usually take this item over
Solo mid fed the
This is purely situational. If there happens to be a fed
If you're going for that more tanky build, this is a good item, and synergises well with
This is a great item that gives you extra damage as well as magic resist. The extra damage the lower your health is can make you a deadly Wukong in those clutch moments when you're getting really low. Plus, the magic shield can really save you in a pinch. Take this over
A good magic resist item that gives you more attack speed. However, one thing you'll notice as a Wukong is that your damage isn't from dps, and is more from burst from your
I find myself taking this over
I personally think this is a waste of gold, as the mobility from
Some people like this early on, as it allows you better sustain. However, I think that once you figure out the limits of Wukong and constantly push him there every game, you won't need this item, as you can easily win the lane just through sheer skill. If you like the added bulk and extra ward, you can start with
Gameplay
After getting your
Poking an enemy is quite easy with Wukong. Just
Another thing to note is that after trying to poke an opponent, if they feel they have the upper hand, they'll walk to the nearest bush directly after you have used
Note that even if you play aggressively and out play the enemy top, you can still make it so that your opponent's minions push farther than yours. You can do this simply buy letting your opponent push. Most people try to stay in the bush in order to get their opponent to push. HOWEVER, this is not how it should be done. You have to stay outside the bush and somewhat farther back in order to make it so that your opponent feels somewhat safe to farm. Also, don't just sit back and let Wukong sit there, as the opponent might think that you're trying to decoy closer (which is a lot more obvious than you think).
Mid/Late Game
This is Wukong's time to shine! Here I'll go into your goals during team fights as a Wukong and certain situations to use your abilities well.
The way this build works allows you a lot of variety. You're tanky DPS, but do tons of burst damage as well, allowing you to assassinate squishies as well as carry team fights. Whenever you have the chance and while being smart, you should be roaming the jungle trying to pick a fight or gank other lanes. If you've done well in the laning phase, you should be able to outdamage/outburst a lot of champions, and if you don't do well, you can always
While your
Remember that with this build, you have a lot of mobility! You have a whole arsenal of actives , abilities, and spells that allow you to become very sly at taking out squishies, and very slippery while fleeing. Popping that
Don't be afraid to utilize that S button to stop Wukong to make it look like you're using
One thing you can do while both teams are on edge trying to initiate on each other, is to initiate with
Although poking to get your opponents to waste an ignite on your
Summary
Wukong truly is a beast. He can deal out damage like a
Xin Zhao, and be as slippery as a
Shaco. Although some of his abilities, namely his
Decoy and
Cyclone, need some time to get used to, he can be a real monster once you get him down.
Like I said before, this is just a personal opinion based guide. Try the guide out if you're not sure on its viability, as it really does wonders. Vote up if you like it, and don't forget to comment! This is my first guide, so any criticism will do, even hate, if it helps me figure out what I'm doing wrong ;P
Thank you Zylozs for the opening banner ^__^
Thank's for reading the guide, and I hope to see you on the rift.
-pokemon mastur
Updates
6/16/2012
- Made this guide (at 4 in the morning, hardcoreeee)
- Corrected some grammatical errors
- Changed the coding of the "Other Items" Chapter
- Added
Infinity Edge and
Frozen Mallet to the "Other Items" Chapter
7/5/2012
- Got rid of
Boots of Mobility and added
Berserker's Greaves in the "Other Items" Chapter
- Corrected some spacing errors
- Fixed the crit chance if you add the
Infinity Edge from 100% to 80% (my bad lol)
7/15/2012
- Added banner in introduction, thanks to Zylozs
8/10/2012
- Removed
Frozen Heart from the Other Items section (too much defense, not enough offense IMO)
- Fixed some spelling errors
|
|
|
Latest on MOBAFire TV
More Mobafire Video
Scheduled Tournaments
|
MOBAFire Community Cup NA June
Registration Open
|
|
Dominate Dominion #62
Registration Open
|
|
MOBAFire Community Cup EUW June
Finished
|
|
Dominate Dominion #61
Finished
|
Drop-in Games
![]() |
MOBAFire Inhouses
Registration Open
|






Build Guide
Discussion (10)




