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Jarvan IV Build Guide by MasterGochu

Immortal Jarvan

Immortal Jarvan

Updated on September 15, 2011
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League of Legends Build Guide Author MasterGochu Build Guide By MasterGochu 4 2 4,850 Views 6 Comments
4 2 4,850 Views 6 Comments League of Legends Build Guide Author MasterGochu Jarvan IV Build Guide By MasterGochu Updated on September 15, 2011
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Introduction

This is a tanky dps destructionlisk immortal jarvan build, not a noob tank build!

Jarvan is better off ad favoured rather than a tank because he is better at attacking than tanking.
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Pros / Cons

Pro:
-high base armor
-escape move
-wall
-good damage
-good farmer

con:
-normal mr
-e scales to ap
-w doest scale
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Runes

Taking armor, mr, and hp runes gives jarvan some resistance. Armor pen is for doing damage since you woulld be wanting to slicing through their armor like butter.
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Masteries

Utility is very helpfull because it lets u lane better because of regen and gives u lots of cool down. I say its better than ad or def becuse 4% att or def doesnt seem helpfull as 15% cd redu.
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Items

Ur core items are
- yumo
- blood
- infin
- last

optional items are:
- shoes
- banshees
-mallet
The items i have selected in the guide seems to work the best.

Yumo for att speed + pen + cd + 30 at ... i say its better than pd
Blood for lifesteal + lots of dmg
Infinity for the crit dmg
Last for the armor pen

mallet to slow, good to get it after or before brut n high hp

I perfered the boots for att speed but other boots can be better.
Banshees becuse jarvan has like 77 mr late game n thats not that high. With banshee u have like 120+ with more hp.
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Skill Sequence

E Q for gap closing n knockup, use it in front of them
W for slow
EQW is a good combo (knock up n slow)
EQW before R is a good idea because some players flash out of R. You would wanna use R after they flash.
EQ FLash is a huge *** lung n gets you out of almost anything.
R EQ out is a good escape trapping ur enmies in ur ulti for 3.5 sec.

Yumo before fights
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Summoner Spells

Flash is much better than ghost in my opinion because jarvan is better off R ing champ in n fighting them in there rather than chasing champions. Flash with EQ R just makes it a lot ez than ghosting.

Tele is recomended because early game its much better to lane with quick items n its amazing to back door or defend towers.

Exhaust is good
Ignite is good
Ghost is good

smite for jungling

Rest are trash
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Farming

Last hit with lv 1 Q.
Lv 3 is a good time start using E to farm.
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Summary

Very power build for ad jarvan!
Thumbs up :D!
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Creeping / Jungling

Jungle play is immortal, non stop ganks, with capture jars, slows n knock up.
When jungling get wriggles, shoes, n phage
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