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Recommended Items
Spells:
Flash
Exhaust
Items
Ability Order
Gathering Fire (PASSIVE)
Karma Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Soraka
Everything is explained in the Support Matchups section.
Synergies
Ideal
Strong
Ok
Low
None
Introduction
Pros
+ Long ranged poke & slow + Easy to learn + Speed up + Sheild for entire team + Great engage/disengage + Doesn't have a hard counter Karma is a great pick in solo queue, as she doesn't have a counter, is a great blind pick, easy to learn and has good long ranged poke. |
Cons
- No healing - Squishy - Non reliable cc - Skillshot poke - Can't poke if vs heal - Early game mana hungry Karma has some cons however the pros outshine them, you can't poke if you are vs a healing support, her cc can be avoided by a speed up/dash/flash. |
✦ Wanderer Is great as it allows you to come to lane faster and lets you roam more.
✦ Secret Stash is a MUST on Karma as early game you are very squishy and mana hungry. So the extra regen that it gives you is extremly usefull.
✦ Meditation as I said before, Karma is extremly mana hungry both early and late game, so the mana regen is usefull and a must.
✦ Bandit allows you to get more money with your poke and is usefull.
✦ Intelligence as Karma the later the game goes the more you will be using your abilities. Inspire can get you a lot of kills and can save a lot of lifes, so having it avaible as much as possible is great.
✦ Windspeaker's Blessing HAS TO BE YOUR KEY STONE. Windspeaker's Blessing makes Inspire stronger and buffs Redemption in other words it makes you be able to save and help your team more so ALWAYS take it while playing Karma SUPPORT.
✦ Unyielding as I said before Karma is extremly squishy, so having the extra armor and magic resist helps a lot.
✦ Explorer Karma usually comes out of a bush to get in range for Focused Resolve so this helps a lot, a lot of things happen in the bottom side river so taking this will help you.
✦ Veteran's Scars the reason why you take this is the same as Unyielding , the extra health helps you as you are squishy.
✦ Insight Karma can do a lot if she manages to cc the enemy with Focused Resolve so a Flash Focused Resolve can get your team a kill, Focused Resolve can also be easier to do with the help of Exhaust.
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Flash: a MUST on Karma. It allows you to do so many things like when you use Focused Resolve, you can do so many things as Karma with Flash so take it EVERY GAME. |
Exhaust: the second best summoner spell on Karma. Exhaust works great with Focused Resolve and besides Inspire helps you chase someone so taking it is almost a must. |
Ignite: can work on Karma however i would only take it when vs a healing support like Soraka or Sona, overall Exhaust is better however vs healing supports i'd recommend taking Ignite. |
Whenever playing Karma support your starting item should always be Spellthief's Edge. The new movment speed buff is extremly usefull for you to be able to poke more. |
Besides Spellthief's Edge you should always get 3 Health Potion's as they will allow you to stay in lane longer and regen any missing hp and mana, make sure you take Secret Stash |
The extra wards early game will help you and get you vision. Take this and NOT Sweeping Lens as the early wards help you more. Replace it after 800 gold. Make sure to use the wards whenever they're up. |
You should always wait for at least 800gold before going back to base as Sightstone is such a usefull item eary game as it gains you vision and can help you avoid ganks. |
Besides Sightstone you should try to get Boots aswell in your first back. It will allow you to avoid skill shots and get back to lane faster. |
Always buy 1 if you have the extra money, they are extreamly usefull! |
Always get this AFTER you buy Sightstone, it will allow you to clear enemy wards and will allow your jungler to gank easier. |
This is a great item on Karma as it gains you ap and wards. Get it every game. |
This item is a MUST on Karma as the only thing she lacks, is healing. Redemption gives her the healing she needed and is overall a must on Karma. |
Replace Sweeping Lens with this as soon as you hit level 9. It helps you clear out more wards and shows camouflaged and invisible enemy champions. |
If your team is behind and you are vs a heavy ad team, take these as the armor will help you. |
If you are vs a heavy cc team buy these. They also help a lot when vs a heavy ap team. |
If you are winning lane buy these, the extra cd will help you. I take this in most of my games. |
If you can't do much in botlane and you want to roam more buy these. Just know that if you do buy them you HAVE to roam. |
This is the best supportive offensive item for Karma. It gives you mana regen, cd reduction and ability power. |
If you need extra health and are ahead buy this, otherwise i'd leave it alone. |
If you adc is carrying buy this as it will help not only you but them aswell. |
The only time i'd buy this while playing Karma is if you are roaming a lot and are carrying. In order words if your using a lot of your abilites to get your team kills it's a great item. |
If you need more damage(ap) and mana regen this is a great item to fix that. It's not the most supportive item however it will help you. |
If your vs a heavy ap cc team, this is a great item. The sheild will help you survive and the ap and health will fix the fact that you're squishy. |
If a ap champion is fed on the enemy team this is a MUST on Karma, the active works great with Inspire and Redemption and can save you and your team a lot of times. |
This is a great item when vs a heavy AP team. The buff to a minion can help push/defend lanes. |
If the enemy team is fed and is mostly ad this is a must on Karma, the extra armor will help you A LOT and is worth the money. |
If you're vs a team with heavy ad that are crit champions this is a great item to give you the armor and protection. |
TAHM KENCH MATCHUP
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FIDDLESTICKS MATCHUP
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BLITZCRANK MATCHUP
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BRAUM MATCHUP
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GALIO MATCHUP
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MISS FORTUNE MATCHUP
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TARIC MATCHUP
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THRESH MATCHUP
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BARD MATCHUP
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SION MATCHUP
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ALISTAR MATCHUP
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JANNA MATCHUP
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LEONA MATCHUP
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LULU MATCHUP
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NAMI MATCHUP
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NAUTILUS MATCHUP
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SONA MATCHUP
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SORAKA MATCHUP
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RAKAN MATCHUP
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Karma is a squishy high poke support with great engage and disengage. She's also one of the only supports that doesn't have a hard counters and is also quite easly to play. If you have any questions feel free to put them in the comments section! Thank you so much for reading my guide!
Good Luck learning Karma, I hope I helped you out. :]
~ Christal
Good Luck learning Karma, I hope I helped you out. :]
~ Christal
Changes/Updates Made :
3rd of May, 2017 ~ Updated Spellthief's Edge, added Rakan matchup.
Future Plans :
I'm personally planing a Janna guide next as i've been really enjoying her. However before I do that I think I will add a "ADC Synergy" section on this guide where I will show which adcs Karma works best with and why. If there will be any new changes to items and overall anything to do will Karma I will update the guide.
3rd of May, 2017 ~ Updated Spellthief's Edge, added Rakan matchup.
Future Plans :
I'm personally planing a Janna guide next as i've been really enjoying her. However before I do that I think I will add a "ADC Synergy" section on this guide where I will show which adcs Karma works best with and why. If there will be any new changes to items and overall anything to do will Karma I will update the guide.
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