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prime

Build Guide by parlour

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author parlour

Instant Karma (needs fixing)

parlour Last updated on March 26, 2011
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Ability Sequence

2
4
6
8
10
12
Ability Key Q
13
14
15
16
17
18
Ability Key W
1
3
5
7
9
11
Ability Key E





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Quickness
Blink of an Eye
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Table of Contents
Guide Top

Introduction

Whenever you play a character like this, you have to weigh the damage output of a spell against the utility of the spell. I.e. should you get cdr or ap? With karma, there is no chance the utility is worth it. Moreover, due to her mantra taking 25 seconds and only stacking twice, there is really no point in cdr. You want ap and magic pen asap, and you want your shield maxed before anything else. I don't even bother with the slow until late game for ganks. With this build you can easily take mid and even zone fairly well.


Guide Top

Summary

Never use mantra to heal unless in a dire situation. You should be using it as much as possible to keep your enemies weak. It's actually better for karma not to be at full life due to her passive, so use the shield to maintain approximately half health, no more no less. Mantra shield minions every time your enemy gets close to minions (it has a surprisingly large range). Once they are low, and if you are low too (this makes you a tempting target but also effectively doubles your damage), run up, mantra shield and fan and they should die.

Later game, you might seem like a ks, but mantra shield on your tanks and you will rack up the meijas. If they complain, who cares, you can carry the team.