Cassiopeia Build Guide by ilke994

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League of Legends Build Guide Author ilke994

Introducing Cassiopeia to Competitive Scene

ilke994 Last updated on August 23, 2012
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by Daxter101 » July 2, 2012 6:46am | Report

Well, It's a very well made guide. I haven't tried it yet, but I +1'ed just because of how it seems to work in theory. I see some f*ing great potential in this. Anyway, I need to suggest something. You should really reconsider about Archangel's Staff. You see, you consider AA to be an Mp/5 and Mana item ("You have your Deadly Cadence and in the late game if you sold the rings even, passive and blue are all you need); but no. Actually it is a Mass AP item, in disguise! Mana is only a bonus. Let's take a look at the math:

Archangel's Staff

45 flat AP
400 Mana off the bat
21400 MAX Mana --> (Increasing by 4 on every spellcast; Increase has a 2-stack-tolerant 3 second Cooldown. This means that it can happen TWICE in a 6 second period)
5 Mp/5
3% of Max Mana, converted into AP

Total Solo-Item AP = 45 (Item's flat) + 42 (Item's 3% of Mana) + 35 (Cass' 3% lvl 18 Mana) = 122 AP
Total Full-build AP = 122 (Item's Total AP) + 12 (Banshee's 3% Mana) + 37 (Rabadon's 30% Bonus) = Whooping 171 AP

Way to fit in *your* build:
Tear of the Goddess instead of the 2nd Dorans, when enemy laner is DPS based. Since we have a better burst, and a respectable DPS, they will probably be afraid to engage, thus the Hp isn't a big loss. This, if we DO dominate, allows us to spam to harass, enough to keep him at bay, and charge our tear. With the Low Mana cost on Q, I find it efficient to constantly use it on nothing while going to lane/gank -and coming back from lane/gank-, just to fill the charges.
Completed after Deathcap (right after, or after Rylai's), to maximize the %Mana AP.

That only goes for a good game, because, even though AA is extremely cost efficient (16 gold per 1 AP), it is for stuffed wallets only. It has big gold-steps, of 860 and 1000 gold after the Tear, so it delays your Ap A LOT. But the End-game profit will be MORE than satisfying.


At any rate, I am going to try both, and come back with more details.


When Life gives you lemons... Eat the rabbit. Because cars have two tails. And yellow.

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by Daxter101 » July 2, 2012 7:06am | Report

Daxter101 wrote:

At any rate, I am going to try both, and come back with more details.

Update.

Tried it in 2 games (where, out of pure coincidence, I was vs LeBlanc on BOTH).
Result:
1) Against a high-burst lane, the 2nd Doran's Ring in NECESSARY!!! Instead, Tear of the Goddess would be acquired after the 2nd Doran's (just stick it inbetween Doran's and Rabadon's Deathcap).
2) Also, I found out that grabbing the Hextech Revolver right after your Deathcap, is EXTREMELY efficient. It is a nice "survivability" placeholder until Rylai's Crystal Scepter is finished.
3) There is no point in getting Banshee's Veil, unless there are either 1 fed AP, or 3+ un-fed Magic damage. If those conditions aren't met, getting more AP is more important. Thus, it's better to make an Abyssal Scepter. (Ofc, DO take into account CC when considering the choice).


When Life gives you lemons... Eat the rabbit. Because cars have two tails. And yellow.

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by GSYSG » July 4, 2012 12:32pm | Report

Reading through this guide(loving it), I've been wondering why you suggest maxing Q first, as it isn't explained in the guide. Is it because it out-ranges your E, suiting the passive mid play better? On paper, of course, the DPS of E is much better, but you do have to expose yourself more. I'm assuming this is the case, but I might be missing out on something. Please clarify.

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by gimmethatcheese » July 11, 2012 3:21am | Report

GSYSG wrote:

Reading through this guide(loving it), I've been wondering why you suggest maxing Q first, as it isn't explained in the guide. Is it because it out-ranges your E, suiting the passive mid play better? On paper, of course, the DPS of E is much better, but you do have to expose yourself more. I'm assuming this is the case, but I might be missing out on something. Please clarify.


Well you also have to remember that leveling "q" first not only allows you to clear creeps efficiently but also grants a stacking movement speed buff when hitting champs. This is the reason that you are even able to close in so rapidly and get off 2 "E"'s while they are running away. Leveling "Q" first also allows you to deal with more aggressive lanes and constant jungle pressure, not to mention with the passive it is basically spammable even w/o blue.

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by Bastt » July 15, 2012 8:53pm | Report

So good! Ive been playing shyvana for a while and I got Cass for my birthday present to me. Your guid helped me play like a boss right off that bat. THANKS SO MUCH


"I didn't know cats could smile"
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by Almasan » July 20, 2012 6:31pm | Report

Hey

I was completely new to cassiopia today, but I saw the new skin, and it was just too good to pass up so I got myself the champ and the skin. I generally quite like her, she doesnt quite play like other champions. As I am brand new to this champion I am of course- facing off against bots. Now I am not doing badly against, in fact I can be doing rather well, but 1 bot does quite frustrate me and thats Fiddle. Now you dont often see fiddle in ranked or even in normal play, mostly because your timing has to be perfect and on the mark, but I noted that cassiopia's range is reasonably quite short and that fiddle can cause some problems. So thats my suggestion for a champ giving problems.

Secondly, when playing an ap, I tend to get my catalyst quite early to take advantage of the sustain associated with its passive while leveling. However you explicitly leave catalyst out of your building stages. Whats your opinion of injecting catalyst after the dorans rings instead of getting a giants belt or going strait into rabaddons? Is there a particular reason you side step this stage item?

Overall a nice little guide, a few grammar and spelling mistakes, but to be honest I am more concerned about the content than the dressing. :) Well done.

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by EmoMush » July 28, 2012 11:34am | Report

Hi I'm new here. I played cassiopeia for hundreds of games, and I was following your guide.
It's complete and excellent.
I suggest getting hextech revolver before or after getting sorcerers

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by withebird91000 » July 29, 2012 1:42am | Report

Really nice guide i like with very much, best cassiopeia guide
+1

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by RealBigRage » July 31, 2012 4:00am | Report

I got my first PENTA KILL ever using this guide as Cass on my first go lol. I had played a bit of Cass before but this build just worked so thank you to ilke994 your a Champion!

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by Odysseus1954 » August 10, 2012 7:17pm | Report

Great guide, bought cass after reading this. First game,tested on a twisted treeline and went 8-0-11, gonna be using her mid now since kassadin is always blocked! Hope to see more guides. +1 for sure.

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