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Irelia Build Guide by Castellius

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Castellius

Irelia - Defence? what do you speak of?

Castellius Last updated on October 11, 2012
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Ability Sequence

1
14
15
17
18
Ability Key Q
3
8
10
12
13
Ability Key W
2
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 23

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 6

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 1


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Introduction

As my first guide (and possibly only) i decided i might as well put one on Irelia, her being my favourite champion. It was actually just some random time in a twisted treeline game I decided to use her as she was on the rota. When I played her I was amazed at how powerful she was (I didn't even know the "joke" about nerfing her). Since then I bought her with hard earned IP. I improved on my build and looked at other guides to help me. Finally I came to this build as my truly favourite one, and is definatley deadly if your doing it right.


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Pros / Cons

Pros

+She can be ridiculously powerful
+Fun to use
+Has a powerful stun
+designed to assasinate carries

Cons

+Items determine EVERYTHING
+Going to need a good farm
+Not much better at tanking than anyone else unless built tanky
+Everyone demands nerfing


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Runes

Why do I have those runes? Well I just have a general page for AD champs that have some ability power abilities that can be useful e.g. Irelia ultimate gives health back so having more AP increases amount returned. Feel free to request different runes however should you feel necessary.


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Masteries

These generally focus around the AD aspect of Irelia's damage output with some small AP damage for the stun and ultimate. Along with the armour and magic resistance that is provided from the defence page. Summoners insight is really just for flash after all.


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Summoner spells

Well.... Flash... honestly most broken of all the summoner spells so you might as well use it.
You can use ignite instead of exhaust but frankly I just enjoy watching people fail to solo tower dive me at lv 3... why do they never learn? Between her stun and exhaust they're beyond saving... unless a shen miraculously becomes lv 6 and they flash.


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Items

Why these items? Its mostly to do with having a lot of attack speed so that you can abuse Hiten Styles' active effect as much as possible for the abilities lv 5 75 true damage per basic attack. If you couldn't tell this build revolves (as most of them will) around Irelia making her quite vulnerable to champions like Teemo if your not careful (but remember when blinded abilities still hurt). However if you ever decide to change something I usually have the Madreds Bloodrazer as a standard item but usually its changed for more situational items.


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As a Summary

Admittedly ive seen other guides with their fancy images and boundless colours and im just sticking simple with text and some colours. If you want to provide me some suggestions towards this build or its contents then please feel free. How can free advice be dangerous right?...