Build Guide by
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
This is my first Irelia build, so I am definitely open to critiques (please don't dont vote until giving me constructive criticism to make it better.) I focused her as an ability power/attack damage hybrid. I play her hybrid and usually do very well.
Also, if anyone could tell me how to switch this build from a guest build to be under my account, I would appreciate the help.
Runes- For my runes I focused on dodge, health regen, mana regen, and armor/magic pen so she has more survivability as well as a being a bit more offensive. Getting more offensive while having a fair defense makes it easier to take risks and gain money/kills/etc by doing so.
For masteries, I have 21-9-0 because I want a killer irelia who can sustain a fair amount of damage. As I said, I like playing her more aggressively when I can, and my masteries allow me to do so.
I choose my ignite because it is good for conservative runners when I know my ult can't do the whole job as well as a first blood.
I use ghost as well because I do build her to be able to take risks, and this way if it goes bad I have an escape (Flash will also work) as well as being able to chase down enemies. I choose Ghost over flash because I don't get my tier 2 boots right away, and if the champion is faster than me and needs more than one hit to finish, flash may not always work. Also, bladesurge will get me a decent flash in a battle.
I built Irelia so that she could have awesome AP/AD, movement, cooldown reduction, and overall be able to take on a good array of champions. I picked them in this order for her to get the mana regen and health she needs to survive early as well as getting her ability power started quickly. This will make her more of a challenge early/mid game and get a lot of kills and assists early when they can completely change the game.
I get Equilibrium Strike first because it has a fair damage output so get first blood when your team focuses, but I definitely get Bladesurge second for farming. Standing behind minions keep last hitting with bladesurge, so you're getting gold for your build (she needs it!) and you get experience. Also this is a great harasser on enemy champs, just bladesurge up to them, equilibrium strike and run. They'll have to use their health potions up and once they do, you and your teammates can kill them quickly. If they're conservative about their health, they'll go heal, but you'll still be leveling giving you an advantage.
Overall, I feel this Irelia build is great for this hybrid champ. It allows you to play offensively, and you can still defend easily when necessary. She can really give her teammates an edge in fights as well. Please let me know if your opinions and give me advice for any changes.