Irelia Build Guide by JakofAllSpaydes
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PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
| Health | 3026 |
| Health Regen | 81.2 |
| Mana | 1260 |
| Mana Regen | 27.7 |
| Armor | 310.19 |
| Magic Resist | 247.8 |
| Dodge | 0 |
| Tenacity | 35 |
| Movement Speed | 429.94 |
| Gold Bonus | 10 |
| Attack Damage | 145.4 |
| Attack Speed | 31.027 |
| Crit Chance | 25%S |
| Crit Damage | 0% |
| Ability Power | 55 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 11.52 |
| Magic Penetration | 0 |
| Cooldown Reduction | 0% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Introduction
Okay, so this is gonna be similar to my older build, because I made it when I first joined moba, i didnt have c2v and any knowledge of the site, so I got a bunch of troll votes. I hoped to get a better rating, so I'm here again to refine my old build and see if people would like it more :3

Alright, well, I've been playing LoL for quite a while now, and though I'm not a pro player, I think I know a thing or two about this game. I currently main Irelia, as she is my favorite character. She fits into many roles for the team and can really change the tides of a battle.
I included 3 different ways of playing Irelia here, if you don't like one of them, please dont downvote :P, it is my 1st build. (not anymore but whatever)
Pros / Cons
Pros:
-Great solo top or bot
-amazing damage all game
-deals massive amounts of damage while being extremely tanky (offtank build)
-often turns the tides in a teamfight
-awesome ganking abilities -
Bladesurge +
Equilibrium Strike
Cons:
-Her jungle isn't the fastest nor the greatest
-You need a decent amount of gold, so either farm really well or get lots of kills.
That's all I can think of. IMO, Irelia is great in general
if you can think of something, PLZ comment and let me know :D
Masteries
Why so much in defense? because its ****ing op for irelia.
Dat sustain.
And also, 10% reduced CC.
Dude.
Irelia
+
Mercs
+
That
=
85% CC in teamfights.
WHATS FIDDLES FEAR? NEVER HEARD OF IT.
Runes
| Runes | |||||||||||||||
Greater Mark of Armor Penetration 9 |
Greater Seal of Armor 9 |
Greater Glyph of Scaling Magic Resist 9 |
Greater Quintessence of Movement Speed 3 |
||||||||||||
Pretty normal.
Btw, Move quints opqqnerfnao.
| Runes | |||||||||||||||
Greater Mark of Attack Damage 9 |
Greater Seal of Armor 9 |
Greater Glyph of Scaling Magic Resist 9 |
Greater Quintessence of Movement Speed 3 |
||||||||||||
Jungler's gotta jungle.
Pretty normal as well.
Summoner Spells
I want to say here that I am not strict on summoners, so use whatever you like or you feel like using. I know that she has great mobility, but I just really like ghost and flash. Can't really argue with that. Other spells are great too, use whatever you think you need and is the most comfortable with.
My favorite choices:
- This is a great spell on almost anyone. I take it on Irelia because it allows me to run away and also to chase people very quickly and effectively.
- Flash is great on every character, and combined with ghost, you can get out of almost every situation, not to mention Irelia's CC reduction passive and the Merc treads you will get.
Other Viable (They are still Great) Options:
- Also a great spell. If you're an exhaust fan, for all means, go for it :) I just prefere
Ghost because Irelia can chase better with ghost.
- Nice early game damage, might get you that first blood you need. However, I prefere
Ghost and
Flash for more survivability and speed.
- I wouldn't call it a useless spell, but personally, I think there are better uses for a summoner slot. Again, if you're a fan of teleport, go for it.
- Only when you're jungling XD
Not-so-Great options:
- Irelia doesn't have major mana issues, so this is a waste.
- Not good enough to take it instead of the other spells I mentioned above. Useless late game and Irelia has great sustain. Not worth you're time.
- This is not a bad spell at all, in fact, this is a really good spell. However, really? Really? Clense on Irelia? Combined with her passive and
Mercury's Treads, you have around 75% CC reduction. If you can't get away with that, Clense won't save you.
- Sure, you are an offtank, but there are better choices. Leave it for your tank or support.
- Leave it for your tank or support. I really don't think you need this as Irelia.
- Don't even.
- Nope. (Unless you're playing a troll game.)
Skills
(Innate): Reduces the duration of stuns, slows, taunts, fears, snares, and immobilizes for each nearby enemy champion.
1 Champion: 10%
2 Champions: 25%
3 Champions: 40%
Radius: 800 (estimate)
This is a great passive, as it makes you basically unaffected by CC along with Mercs. IMO, one of the best passives in the game. But be careful, because you need to be able to see the opponent to be able to activate the passive, so don't think that a bush is safe if your passive doesn't light up.
(Active): Irelia dashes forward to strike her target, dealing physical damage. This applies on-hit effects. If it kills the target, Bladesurge's cooldown refreshes and refunds 35 mana.
Range: 650
Cooldown: 14 / 12 / 10 / 8 / 6 seconds
Physical Damage: 20 / 50 / 80 / 110 / 140 (+1.0 per attack damage).
This is your burst/epic chase/farm/everything skill. You can chase, dash away from ganks, burst down people, and farm with it all at once :D To master Irelia, you need to be able to master when and how to use bladesurge first,
(Passive): Irelia's autoattacks restore health to her.
(Active): Irelia's autoattacks deal additional true damage for 6 seconds.
Cost: 40 mana
Cooldown: 15 seconds
Heal: 10 / 14 / 18 / 22 / 26 .
True Damage: 15 / 30 / 45 / 60 / 75.
It's a very good, maybe even OP skill, i quite failed to realise it before, this is the skill that let's irelia go almost full tank and still do crazy amounts of damage.
This skill is what makes you such a great fighter dispite being tanky, and also, the passive gives great lane sustainability. Don't you love true damage?
(Active): Irelia pierces her target, dealing magic damage and slowing the target by 60% for few seconds. If the target has a higher health % than Irelia, she stuns the target for the duration instead.
Cooldown: 8 seconds
Range: 425
Cost: 50 / 55 / 60 / 65 / 70 mana.
Magic Damage: 80 / 130 / 180 / 230 / 280 (+0.5 per ability power).
Duration: 1 / 1.25 / 1.5 / 1.75 / 2 seconds.
This is a great utility skill, and because I do not choose to max it first, I do not burst as hard with this. I tend to burst with
Bladesurge more. at level 5, a 2 second stun is pretty sweet.
(Active): Irelia summons 4 spirit blades which she can fire individually in a straight line to deal physical damage to enemies they pass through, and she heals for 25% of that damage vs champions and 10% vs minions.
Cost: 100 mana
Range: 1200
Cooldown: 60 / 50 / 40 seconds
Physical Damage: 85 / 135 / 185 (+0.5 per ability power and +0.6 per bonus attack damage)
This is a really useful ult, as it can help you sustain, farm, and do lots of damage late game because it also scales with AD. You can also have a decent heal from it, and it can save your *** more than a couple of times. It is a low cooldown ult, so dont be afraid to use it.
Skill Sequence
For Skills, I alternate between
Bladesurge and
Hiten Style, having level 4 on both skills by level 10, maxing Bladesurge by level 12, and finishing Hiten-Style at level 13. This allows me to do great burst but also become a great fighter with the amazing true-damage from hiten-style. I choose to max
Equilibrium Strike last, but I get it as my first skill, because I want the utility just in case I get ganked or I am in a bad situation early on.
And obviously, get a point in you're ult whenever you can.
tl;dr:
-->
-->
--> 
Core Items
Laneing:
start with a Regrowth Pendent and a
Jungling:
start off with a
"But Jak, you don't even get wiggles for jungling!!!"
Yeah, well, its a good item, but I find that I just end up selling it. I keep the razors and build it into a bloodrazor, because late game it will definately help you a lot more. Personal preference. You can build it into a
The rest of the build is basically the laneing build except with Madred's.
Situational Items
BOOTS:
For Boots, I think that's it. I cannot think of better boots than Merc Treads, regardless of situation.
KIND OF IN THE MIDDLE ITEMS:
DEFENSIVE ITEMS:
OFFENSIVE ITEMS:
Farming/Laneing
Farm Farm Farm Farm Farm Farm Farm Farm Farm FarmFarm Farm Farm Farm Farm Farm Farm Farm Farm
Ideally, you want a solo lane, but duo lanes are okay as well.
In a solo lane, you just want to last hit as much as possible, because Irelia really depends on farm. If you can get kills, go for it. You can rest a bit on the farm, but if you can't, then just focus on last hitting instead of harassing. If you get harassed a bit, it's okay to harass back.
Bladesurge, Equilibrium Stike, and a few auto attacks can devastate the enemy early on. Irelia, with a Regrowth Pendent and with her
Hiten Style passive, regens health incredibly fast, making her a very solid solo top. If you get pushed back too much, and you are afraid of letting your tower take too much damage, feel free to ult and clear the wave. You get lots of farm and it should heal you up pretty nicely if you are low.
Duo lane should be easy for Irelia, Harrass with the Q+E combo, run back. If you want to throw
Hiten Style in that combo for some extra punch, go for it. Ult if you think you might get a kill. Don't be afraid to use your ult. It only has a 60 sec cooldown. Use it to farm a big wave of minions or just to heal up.
The most important thing is PRACTICE PRACTICE PRACTICE. The more you play Irelia, the more you will get a feel for what she can do and when to do it.
Jungling
So guys, Seriously. Irelia is not a top-tier jungler, and I would not jungle Irelia in a ranked, but if you like Irelia and you just want to try something new, go for it :D. She's not terrible at it. She's.....decent. so as long as ur not a super normal game try-hard, it should be fine >.>""
There are a few ways to jungle with Irelia, but i prefere to start at blue. (remember to drink potions when nessessary.)
You don't need a leash, but you should get one anyways because you will be a LOT more healthy after you finish the route, but that's no big deal unless you're in super high elo or something.
After you finish Blue, Go to wolves. Spam skills, "E" the big wolf for a stun.
Go to wraiths. "E" the big wraith for a stun
Go to double golems, kill those (you might need to smite one of them)
At lvl 4, with all 3 skills ready, go gank.
If there are no opportunities, go get red buff. Or, you can get red buff and not golems, then go gank.
Simply wait until your teammate is ready, Q, E (hopefully it stuns, if not, it will slow) and W and just auto attack. If you're teammate is competent, then you should get a kill, or at least burn the opponent's spells.
To sum it up:
-Blue buff
-Wolves
-Wraths
-Golems
-Red buff
Teamfights
When you're offtanking, wait for your tank to initiate, if you are the tankist hero on your team, then you can initate. Try to protect your carry, stun and burst down enemy carry. If you have a support or a tank, let them protect your carry. You can go and destroy theirs and clean up.
When your the assassin or the anti-carry, wait for your team to initiate. Try to not take any damage before you go in the fight. After the teamfight starts, run though their team (with 75% CC reduction, it should be easy) and bladesurge onto that squishy carry at the back. (ie: ashe, cait, ez) and burst them down. If you have a competent team, you should win the teamfight 90% of the time. If your team lets you down, well... That's not my fault.
If you were jungling, it depends how you build. If you built into offtank, read the 1st one.
If you built into assassin, then read the 2nd.
Summary
Thanks for reading :D, I know it's long. So please, if you have any suggestions, leave a comment or send me a PM. If there's something you think that I can improve on, then please leave a comment as well. Plz dont trollvote and try it first :3
Oh, and I will add scores and stuff as I get them. I never bothered saving old scores, so expect some updates :D
~JakofAllSpaydes~
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