Irelia Build Guide by Animporos7
| Health | 4786 |
| Health Regen | 41.2 |
| Mana | 1460 |
| Mana Regen | 27.7 |
| Armor | 390.19 |
| Magic Resist | 131.8 |
| Dodge | 0 |
| Tenacity | 35 |
| Movement Speed | 415 |
| Gold Bonus | 10 |
| Attack Damage | 175.4 |
| Attack Speed | 49.027 |
| Crit Chance | 35%S |
| Crit Damage | 0% |
| Ability Power | 75 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 11.52 |
| Magic Penetration | 0 |
| Cooldown Reduction | 0% |
Recommended Runes
Ability Sequence

3
8
12
14
17

1
4
5
7
9

2
10
13
15
18

6
11
16

Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Guide Table of Contents
Introduction
Hello guys, I am Animporos7 and this is my first ever Mobafire Guide. My native language is not English so I am sorry if you find any mistakes throughout the guide
This guide is about my favourite champion
~WELCOME TO MY GUIDE~
Pros / Cons
Summoner Spells

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Runes

Balanced Build
| Runes | |||||||||||||||
Greater Mark of Armor Penetration 9 |
Greater Seal of Armor 9 |
Greater Glyph of Scaling Magic Resist 9 |
Greater Quintessence of Percent Health 3 |
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Greater Mark of Desolation helps
Greater Quintessence of Endurance boost your health MASSIVELY and when going as an offtank with

Tanky Build
| Runes | |||||||||||||||
Greater Mark of Attack Speed 9 |
Greater Seal of Percent Health 9 |
Greater Glyph of Scaling Magic Resist 9 |
Greater Quintessence of Percent Health 3 |
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Greater Seal of Endurance I go with these runes because as a tank you will be looking to stack Armor and Magic resist through items because you dont have an in-build Armor or Magic resist buff like
Greater Quintessence of Endurance I get these here as well because they boost your HP much more than it looks like. This runepage plus

DPS Build
| Runes | |||||||||||||||
Greater Mark of Armor Penetration 9 |
Greater Seal of Armor 9 |
Greater Glyph of Scaling Magic Resist 9 |
Greater Quintessence of Armor Penetration 3 |
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Greater Mark of Desolation like in the Balanced Build, you get these because the damage from
Greater Quintessence of Desolation Same as the Greater Mark of Desolation, you get these for an enormous 31 (counting

Jungler
| Runes | |||||||||||||||
Greater Mark of Armor Penetration 9 |
Greater Seal of Armor 9 |
Greater Glyph of Scaling Magic Resist 9 |
Greater Quintessence of Movement Speed 3 |
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Greater Mark of Desolation I get these to clear the camps faster. Remember that jungle creeps have 10 Armor and these runes will reduce it to 0, making you clear the jungle camps much faster.
Masteries
Balanced
19-11-0
In the offense tree, you take
In defense, you take

Tanky
9-21-0
When going tanky, consider getting every defensive increase you can.
In the offense tree take standard masteries for tanky AD.

DPS
21-9-0
When going DPS, care to take physical damage bonuses from the offense tree plus

Jungler
9-21-0
When jungling as
In defense, get
Skill Explanation


AbilitieS

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- You must have vision of the enemy champion to get the CC Reduction
- Quite a big range (1200)
- Helpfull when initiating teamfights, reduces any form of CC thrown at you almost to zero combined with
Mercury's Treads

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Irelia's main farming skill, other than autoattacking
Irelia's initiating and chasing tool- Note that this skill applies on-hit effects such as
Sheen,
Phage or
Frozen Mallet as well as
Wit's End and Armor Penetration - If your target is far away, you can use this skill on a nearby low-hp minion, killing it and then again on your target.
- Using the same technique as mentioned above, you can use
Bladesurge when being chased to quickly get away.

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Passive: Active: |
- Synergizes well with Attack Speed
- True damage is not reduced by armor or magic resist, so you deal the exact damage that is shown
Irelia's sustain in lane and jungle

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Equilibrium Strike stun and slow scale with levels.
Equilibrium Strike is what makes
Irelia a great duelist- Lower cooldown at higher ranks helps
Irelia escape tight situations

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- Heals 25% of damage dealt against champions and 10% of damage dealt to minions
- Use this skill to farm big minion waves. Even after the latest nerf, cooldown won't be a problem
- Great skill for finishing off opponents at a long range
- Can be used to heal after a long fight
Skill Sequence

Balanced
On the balanced build you look to max out Hiten Stlye first because other than some great damage it gives you enough sustain through its active.
Then, look to max out

Tanky
When going tanky, max out
A point in

DPS
As a Attack Damage DPSer, Irelia must max out her damage tools,
Take an early point in

Jungler
As a jungler,
Then max out
Items


Standard Irelia Build
| Item Sequence | |||||||||||||||
Mercury's Treads 1200 |
Trinity Force 3843 |
Atma's Impaler 2300 |
Warmog's Armor 2830 |
Guardian Angel 2600 |
Wit's End 2200 |
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Against AD Heavy Team
| Item Sequence | |||||||||||||||
Ninja Tabi 1000 |
Randuin's Omen 3100 |
Atma's Impaler 2300 |
Warmog's Armor 2830 |
Trinity Force 3843 |
Guardian Angel 2600 |
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Against AP Heavy Team
| Item Sequence | |||||||||||||||
Mercury's Treads 1200 |
Maw of Malmortius 3200 |
Force of Nature 2610 |
Wit's End 2200 |
Randuin's Omen 3100 |
Trinity Force 3843 |
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Tanky DPS
| Item Sequence | |||||||||||||||
Mercury's Treads 1200 |
Warmog's Armor 2830 |
Frozen Mallet 3300 |
Atma's Impaler 2300 |
Randuin's Omen 3100 |
Wit's End 2200 |
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Full Tank
| Item Sequence | |||||||||||||||
Mercury's Treads 1200 |
Randuin's Omen 3100 |
Aegis of the Legion 2150 |
Force of Nature 2610 |
Warmog's Armor 2830 |
Frozen Mallet 3300 |
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DPS Assassin
| Item Sequence | |||||||||||||||
Mercury's Treads 1200 |
Guardian Angel 2600 |
Youmuu's Ghostblade 2700 |
Trinity Force 3843 |
Maw of Malmortius 3200 |
Infinity Edge 3800 |
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Starting Items
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Starting with A tottaly situational starting item, you could get Get |

First Recall
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A pretty standard choice for You can get Go for this item if you are going with the DPS build, and turn it later into a You can get an early If you start with |

Core Items
Trinity Force - Worth it or not
Here is a brief discussion on whether
Bladesurge procs the on-hit effects from
Phage and
Sheen
Hiten Style works well with the increased Attack Speed.- Each
Transcendent Blades fired procs
Sheen, giving you bonus attack damage on 4 instances when timed right - The bonus movement speed helps with chasing and initiating
- The bonus mana provided from
Sheen takes care of your early game mana issues.
Many people might think that rushing
Most of the times rushing
tl;dr

By mid game, as

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You can get Getting a Take If you are your team's main tank, you should consider investing in an |

Late Game
When late game emerges, your main goal is to initiate teamfights, focus the carry and either prevent it from dealing damage, or take it down on your own letting your team clean up the rest. Your passive should take care of any CC thrown at you so you don't need to worry

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Get Best anti-carry item in my opinion, the As an initiator, Pair it with Try grabbing Back when I started playing |

Viable Item Choices

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You can get I have seen a couple of As an alternative for Against a team stacking armor, I would recommend getting |
Solo Top Matchups


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You Counter: |
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They Counter You: |
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Even Matchup: |
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Difficulty

Starting Items
Summoner Spells

Difficulty

Starting Items
Summoner Spells

One of the newest champions in the League, and an overpowered champion in my opinion,
Difficulty

Starting Items
Summoner Spells

This is a match-up that is decided on details.
Difficulty

Starting Items
Summoner Spells

Difficulty

Starting Items
Summoner Spells

This fish is a son of a b*tch. Don't even think fighting him 1v1 he will just kill you. He shuts down your sustain thanks to
Difficulty

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Most
Difficulty

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Difficulty

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OR
Summoner Spells

Difficulty

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If
Difficulty

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Your ultimate counter. This champion beats the hell out of you unless you fight him extremely smartly. A smart
Difficulty

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I still have not fought vs
Difficulty

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Solo top
Difficulty

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This son of a b!tch is gonna give you a really hard time on solo lane. Not only he is ranged, but has ****loads of damage to throw at you. His
Difficulty

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Legend says that he went blind from masturbating too much. Yes, this is how much I hate
Difficulty

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The "rock solid" solo top,
Difficulty

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Summoner Spells

MORDE ES NUMERO UNO HUEUEUEUEUEUEUE... Just kidding.
Difficulty

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Most
Difficulty

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A champion that has risen in popularity lately, AD Offtank
Difficulty

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This is a very debatable matchup. Much like
Difficulty

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A very annoying champion early on because of his
Difficulty

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Unlike his brother
Difficulty

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Much like
Difficulty

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Difficulty

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Last time
Difficulty

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Although mostly seen in the jungle,
Difficulty

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The ultimate troll champion, who deals damage by....running around -.-'.
Difficulty

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Difficulty

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A rarely seen champion,
Difficulty

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The crit king,
Difficulty

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Another champion mostly seen in the jungle,
Difficulty

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This champion, although mostly seen as an AD carry does exceptionaly well on solo lane. First of all his range allows him to harass you safelly.
Difficulty

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Laning against
Difficulty

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This bear is unkillable, but yet deals enough damage to take you down. His passive will make sure that he lives even when your jungler comes to gank him. Try farming as much as possible and try to avoid being tossed by
Difficulty

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Summoner Spells

Sustain, sustain, sustain and guess what?..:sustain!! That is what
Difficulty

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This monkey is nothing special really until he hits level 3. He will look to farm till then, when he will be able to harass you with the
Difficulty

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Although I believe that
Difficulty

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Summoner Spells

Difficulty

Starting Items
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Summoner Spells
Gameplay and Tips
Early Game
As most solo top champions,
Here are some champions you can land a kill on:
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