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Irelia Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Irelia: The Late Game Death Machine

Last updated on February 6, 2012
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Ability Sequence

2
7
9
13
15
Ability Key Q
4
12
14
17
18
Ability Key W
1
3
5
8
10
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Guide Top

Introduction

I've been playing League for only a little while, but one of my first purchases was Irelia, and I've been playing her since I was level 15. Since then, my build has changed drastically, and I believe I've mastered a successful strategy for taking away the late game with Irelia.


Guide Top

Pre-Game: Masteries, Runes, Spells

In the summoner spotlight for Irelia, Phreak gave the recommended rune build as full attack speed marks, glyphs, and quintessences, with flat armor seals. This is pretty decent, and gets the job done with Irelia. Attack Speed is important, because her W ability, Hiten Style, deals true damage and restores health per hit, no matter the target; as long as she's making contact, she's going to get the health. Movement Speed Quintessences are so nice in this build; almost all of the items that Irelia has increase movement speed.
As far as the Masteries go, the Attack Speed, Attack Damage, and Utility build is how it goes. The first tier of Utility masteries is sort of up for grabs; I prefer a little bit of both "reduce time dead" and "mana regen," which will allow you to have an easier time in the laning phase of the game. The only required Utility mastery is movement speed, which really begins to stack up with the runes. The Summoner's Wrath mastery simply gives buff to the two spells I prefer.
If you didn't already figure it out; speed is the way to go with Irelia, movement and attack. Ghost will allow Irelia to either get back to lane from the spawn, chase down, escape, or toy with the enemy. When I get to the tactics session, I'll go into more depth. Surge is awesome; it's my favorite spell to use with Irelia, and it can make her devastating. With the Summoner's Wrath mastery, the 40% Attack Speed increase is remarkable, and clears away the late game. The ability power boost can help too, especially with Equilibrium Strike and Transcendent Blades.


Guide Top

Early Game: The Lane Experience

I prefer to play Irelia with a partner in lane, but I also love to solo top. From the start, pick up Regrowth Pendant, and head to your lane. First skill is Equilibrium Strike, which deals damage and slows the enemy if you have a higher percent health than the target, but stuns the target if you have a lower percent health. If you can lure an enemy champion near your turret and stun them, it hits them HARD.