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By the way, it's funny Aether mentions Stark's Fervor and Brutalizer. If you get a Stark's instead of a Wriggle's, a Brutalizer and a Sword of the Divine, you have one ****load of flat armor penetration. It works nicely along with Hiten Style, because it leaves you not totally useless against armor stackers once Hiten wears off.
However, a Wriggle's is more useful than a Stark's, so you could get a Wriggle's first and the Stark's later.
Wow, how do you expect to do damage with this build? Hiten Style has a cooldown, you know.
And one ignite on ur *** meanzs u dEad.
First of, this guide is based on how I play Irelia and I manage with low hp pool. Ofc it get's more tricky and you have to play a little dif but it goes well. The dmg output will be huge, even if you dont se GIANT numbers when you hit you will se in the statistics. You'll get a HUGE DMG DEALT and a nice k/d ratio!
Thanks for the critic and comment
Will test a version of your idea!
Will update guide soon! :D
Although i really really dislike nashars tooth the cdr is nice.
Have you considered cdr from elsewhere?
a nice as build could be like
Butalizer(instead of wriggles for CDR) - > Starks -> Stinger -> Whatever else is in your build,
and then top it off by finishing nashars.
What are your thoughts.
this build seems strange, but i have faith in it.
And one ignite on ur *** meanzs u dEad.
Will think about chaning wits end and what I can change it with. Thanks!
So your whole build is based around Hiten Style, which you don't max until level 13? No, thank you.
He doesnt build a decent amount of AS until he is level 13. Specing hard into Hiten Style first isint very beneficial on pretty much any Irelia build. One he has built a solid AS pool he will get the chance more often to lock down on enemies without them just running/flashing away. Equilibrium strike is nice early for the nice stuns to supplement his true damage once he gets higher level.
Take Wits end out of the core build and put in starks fervor.
Wits end is really only useful in early to mid game situations, late game fights wont last enough to actually cripple someone through mana depletion.
Also your crits from phantom dancer will be dealing very low crit damage since you have no AD. True damage does not Crit as it is seperate from base damage.
I like the idea of the AS for true damage build, i had always thought about it and it seemed like it was the way she should have been built.
Ill try it out sometime, but for now
+1